Kind of weird to focus on something like an emulated GameCube version of Wind Waker when they already released a more definitive HD version.
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Honestly maybe the best part of this is that when they add shit like Coloseum and XD to the service, it will probably bring down the cost of those physical games a little bit. I thought I'd never end up getting them in my collection because they were just too expensive to justify.
Hope they won't be coming for Dolphin now.
Emulators for them but not for us
Please Kirby Air Ride!
Well, considering they announced a new Kirby Air Ride that seems likely.
OMG WHAT I MISSED THAT HOLY SHIT
Yeah they made a big deal about Masahiro Sakurai being the director too.
Super Mario sunshine is my literal go to game
This is excellent news
It was a part of Super Mario 3D All-Stars bundle on Switch 1 although not having an analog trigger kinda sucks. New controller seems to have digital triggers again unfortunately.
Apparently, there is a design for GameCube controller for switch 2. If that one works at least similar to the first GC version, many gamers dreams will become true
We are SO BACK BOIS
MEAT IS BACK ON THE MENU
feels like everything Nintendo does these days is is too little too late. I was playing gamecube games on my pc 15 years ago, 1080p, anti aliasing, save states, shaders, whatever controller I wanted, so on and so forth.
This is a nice plus for people who were going to buy a switch2 anyway, but from the perspective of someone who would need to be convinced (especially after being burned by nintendos asinine refund policy a few years back), I'm a bit offended by these paltry offerings.
If the Switch 2 does not have analogous triggers then GX is going to be a shadow of a game, unless you use the USB to GC adapter.
That’s why they sell you a special controller. You can pay to be able to pay for the games you are paying for.
Is the Switch even powerful enough to emulate Gamecube? Or are they porting them?
Nintendo has already been selling a small selection of GameCube and Wii games that run emulated on Switch's processor (Tegra X1) in 1080p.
- On the Switch itself: Super Mario 3D All-Stars runs emulators for Mario Sunshine (GC) and Galaxy (Wii)
- On the Nvidia Shield TV, which uses the same processor: Twilight Princess (GC), NSMB Wii, Punch-Out (Wii), Mario Galaxy (Wii), Donkey Kong Country Returns (Wii). Only available on Shield systems sold in China.
The Dolphin emulator can be installed on Nvidia Shield (Android) and, thanks to modding, on exploitable Switch systems as well.
However, this newly announced library of GameCube games is only for Switch 2, which has drastically more powerful hardware than the 8-year-old original Switch.
I was emulating the GameCube on a athlon64 15 years ago; the switch is underpowered but not that underpowered
I used to bullseye womp rats in my T-16 back home. They're not much bigger than two meters.
The have N64 games on Nintendo online, which are still pretty Emulation resistant, so I assume they're using a different method.
I don't exactly keep up with the latest in emulation, and who knows how Nintendo is going to do things, but my understanding that in a lot of ways GameCube (and WII for that matter) emulation has been in a better place than N64 for a while now, so I'm not too concerned about the switch being able to run it.
While the console itself was less powerful, the N64 is kind of a monster to emulate, it basically speaks a totally different language than any computer (or phone, console, etc) you might try to emulate it on, and there's a lot of weird special code in individual games that the console needs to deal with, so there's a lot more for the emulator to do and so you kind of need a comparatively beefy device for the emulation to run well.
GameCube and later consoles work a lot more similarly to how your computer and other devices work, so it's a lot easier to emulate them.
I've seen it explained sort of like if the N64 spoke Chinese, the GameCube spoke Spanish, and your computer speaks Portuguese.
If a Spanish speaker slows down and throws in some hand gestures, a Portuguese speaker will probably more-or-less get the gist of what they're saying, and Google translate can pretty much fill in the rest. That's your computer emulating a GameCube game. There's not too much the emulator actually needs to do, just some minor corrections here and there but mostly things translate pretty cleanly 1:1 between the two languages.
Chinese and Portuguese are wildly different languages though, almost no shared vocabulary, different languages families, even some of the hand gestures may have different meanings, and Google translate is probably going to spit out some weird garbled nonsense if you try to translate anything too complicated through it. It takes a lot more to facilitate communication between the two languages.
Pikmin 1 and 2 run great on Switch. I also never ran into any issues with Sunshine.
They used some kind of hybrid solution for Super Mario 3D All-Stars but I can’t imagine Switch 2 won’t be powerful enough for regular emulation. Even relatively old Android phones can run Dolphin now.
They've got to still be planning on the Wind Waker Wii U version release
Nintendo have announced that The Legend of Zelda: The Wind Waker, F-Zero GX, and Soul Calibur II will be launching first with other games such as Luigi's Mansion, Super Mario Strikers, Pokémon XD: Gale of Darkness, Chibi-Robo, Pokémon Colosseum, Super Mario Sunshine, and more coming at a later date.
Super Mario Sunshine
You mean the game that's already available on the Switch via Mario All-Stars?
Cmon, Nintendo.
No, it has been delisted from the shop, otherwise why people would pay a subscription for playing that
Wait, did they ACTUALLY delist it? Haven't used my switch in a while.
That's fucking insane if so.
Yes they artificially increased sales by FOMO by announcing a delisting date like 6 months after launch
In this way people thought "OMG better paying NOW $60 for this collection of decades old games or I'll lose the chance in the future"