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The entire series really peaked with civ 4 and 5. 4 was the more complicated, less streamlined but still really fun game, where each game kind of felt like a dnd campaign where tons of random things could happen and you had a lot of flexibilty with your Civilization. And Civ 5 was streamlined, simplifed to be easier to learn, and while choices were reduced, the more streamlined nature made it easy to jump into a game, and civs still had uniqueness about them, and its also great fun.
Civ 5 is also a beautiful game. The artstyle has this epic, renaissance painting quality, and every world leader looks badass and awesome. Even the portraits of the units, like the worker and scout looked like something out of an italian paimting. The artstyle felt more authentic and mature, at least to me, and they haven't really recaptured that epicness and beauty since.
As always the best route is to wait for first expansion and buy it then for like $40. Most of the bugs should be worked out by then, and the first expansion usually has all the original planned content that they ran out of time and rushed the game out before it was ready to go.
I haven't tried civ7 yet but I really like humankind, the only 4x game that I actually finished thrice. If only Humankind didn't die, maybe it would have had more content added.
Civ 7 is out now? Jesus. I can only handle the strategic view from civ 5
5 is the best one imo
I'm sure I'll move on at some point, but I'm currently running maybe 30 mods on civ 6, and they are mostly QoL. Parts of both gameplay and UI are just poorly thought out even to this day. So I was expecting the new game to be released in a state I'd dislike. It might take longer to improve than I thought, though.
Isn't this the rule with every civ launch? They're all somewhat half-baked on launch (although 7 admittedly looks quite a bit less baked than the others).
That said, I feel Civ formula seems to be in decline. To me Call To Power was peak civ ( yeah, fight me ), but while 3,4 and 5 were great "second-bests", I couldn't really get into 6 and I'm not really planning on playing 7 ( not with this 3-age format anyway ).
At a certain point they're beating a dead horse. Outside of graphical updates (which I thought the cartoon-y look of the leaders in civ 6 was a huge downgrade), the core gameplay is still mostly the same throughout the series.
I watched a video on civ 7 and it seems like they really tried to shake up a lot in the game, I think for this reason that they needed to try something fresh to stay relevant. But really this is to its detriment rather than benefit.
I'm not sure if the three age thing is to "even the playfield" on those marathon long sessions when one civ runs away with the ball so to speak, but really that's one of my favorite parts of the series. Like it's awesome to take out some cavemen with navy seals or launch nukes when everyone is cowering in fear. If everything gets massively reset, then why even try to get ahead? I've not played the game so there could be more nuance but that's my general impression.
The part that turned me off is it is a complete rip off of Humankind, which was okay but got stale for me pretty quick.
Yeah releasing an unfinished game without any exciting new changes and adding more dlc each iteration has been killing new civ releases and burning many long term fans who get hyped for a new civ. Paradox, Ubisoft, MicroProse, etc pull the same predatory monetization shit and when the price tag is 70 USD their half baked, missing ingredients cake just doesn't look appetizing to most.
From what I've seen, Civ 7 is trying too hard to be Humankind. I don't really want try it.
I mean, the ages thing grew on me. It was way too common in other civs to just snowball early and dominate the rest. Any modern civilization was just bad, because by the time they got online it was over.
It also speeds up the games a bit. I simply do not have the time as a full adult to sink 10+ hours into a single game. I have actually finished every game of Civ 7 I've played so far, which has never happened with any prior Civ installments at my current playtime.
Yeah, I am enjoying the age mechanic as a new approach to the formula. It's not without its flaws, but in previous Civs after a certain point I just stopped playing/didn't finish games when the outcome was clear. I'm doing that less now.
Honestly the flaws I have the biggest complaints about is the God awful UI.
Incorrect tool tips, no drag and drop, no ui for city connectivity, no renaming cities, disappearing entities.
It's genuinely painful at times.
Big agree. Figuring out over building with the interface was so frustrating! Seeing city connectivity too.
Civ 7 is out?
I'm not paying $120 Australian for it no matter how improved it is
Yeah that's honestly the main thing for me too. It's $120 Canadian for the Deluxe version. My price point is like... $30, especially since by all accounts it's not even finished.
Why would you ever buy the deluxe version of any game?
Has there ever been a finished civ game on launch since DLC existed?
Nope. Paradox and EA are the same.
EA is about mtx, not dlc