this post was submitted on 28 Feb 2025
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[–] kbal@fedia.io 20 points 2 weeks ago (3 children)

Rogue. You've heard of Roguelikes? It influenced more than just them. Probably every action RPG owes it something.

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[–] ryathal@sh.itjust.works 5 points 2 weeks ago (4 children)

Like I said in the other thread, I vote pokemon. I don't think you can go too much older, because the audience was just so small relative to more modern games. Scale is a major factor to influence.

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[–] fibojoly@sh.itjust.works 11 points 2 weeks ago

Don't we have enough wars already?

[–] Coelacanth@feddit.nu 6 points 2 weeks ago* (last edited 2 weeks ago)

I genuinely think FarmVille is a contender, as I said in the other thread, but realistically gaming has existed long enough that picking just one is kind of impossible. There have been several shifts and revolutions. With how much of the revenue in gaming currently flows through mobile games, gacha games and live service games etc I really do believe FarmVille might be the strongest influence on the current landscape of gaming. But historically, it's possible Doom was more important for its development. Or even Super Mario Bros for putting home consoles on the map. I could even see an argument for Minecraft - it's completely ubiquitous and an absolutely global phenomenon.

Gaming is already big enough and has existed long enough that the question is fairly unanswerable. It's like picking the most influential movie. Is it Birth of a Nation for inventing cinematic language? The Jazz Singer for popularising "talkies"? Is it Workers Leaving the Lumière Factory in Lyon for being the "first"? Is it The Wizard of Oz? Is it just Citizen Kane? The truth is, it's none of them. It's all of them.

[–] makeshiftreaper@lemmy.world 24 points 2 weeks ago (2 children)

There's a lot of good arguments out there. Pong for being the "first", Pac-Man for making arcades insane and bringing in big money, Tetris for its wide appeal, Mario 64 for convincing everyone 3d games work, Doom for popularizing the fps, Wii Sports for its ubiquity, Farmville for starting what would become mobile games (which as much as gamers hate to admit, they make more money than every other platform combined). It'd take a pretty convincing argument for me to fully believe any of them but of mine I'd make an argument for Pac-Man, but my heart wants it to be Tetris

[–] Broadfern@lemmy.world 9 points 2 weeks ago

The beautiful tapestry of video game history is not woven from a single thread alone. Each person will have their favorites, naturally, but every delightful (and sometimes not delightful) digital block has contributed to where we are today.

That is, to say, I agree with you. They should break it down into categories tbcf

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[–] Dudewitbow@lemmy.zip 20 points 2 weeks ago (2 children)

personally I think its Doom

[–] Coldmoon@sh.itjust.works 4 points 2 weeks ago (3 children)

Correct - it’s Doom and it’s not even close. They’re still making Doom levels and doom clones.

[–] HurlingDurling@lemm.ee 5 points 2 weeks ago

And running doom on all kinds of things, like a microwave

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[–] Nosavingthrow@lemmy.world 7 points 2 weeks ago (2 children)
[–] RowRowRowYourBot@sh.itjust.works 1 points 2 weeks ago (1 children)

While I would love to agree there’s no way that was the most influential game and I played 1-7

[–] Nosavingthrow@lemmy.world 3 points 2 weeks ago (1 children)

Did you play any games past ultima? It pioneered a laundry list of features that game are still using.

[–] RowRowRowYourBot@sh.itjust.works 2 points 2 weeks ago (4 children)

Yes I have but I’d be interested to hear what they innovated as Im not sure what exactly Ultima I created for the first time.

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[–] misk@sopuli.xyz 1 points 2 weeks ago (4 children)

What did you put in? I wrote an essay on how inevitable praise of Dark Souls also applies to Metroid but then deleted it as too pretentious even for BAFTA.

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