this post was submitted on 28 Feb 2025
47 points (100.0% liked)

Games

18091 readers
271 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
top 50 comments
sorted by: hot top controversial new old
[–] [email protected] 3 points 2 weeks ago

FIFA, for pioneering the idea you can release the same game every year with minor cosmetic tweaks.

[–] [email protected] 2 points 2 weeks ago

Not one mention of WoW anywhere in this article or this thread, I find that at least somewhat surprising!

[–] [email protected] 6 points 2 weeks ago (2 children)

Mario Bros.

Literally every gamer has played it or a game like it. Even non gamers recognise it. It's copied and iterated on to this day.

It certainly wasn't the first 2D platformer, but it's success made everyone else go "that's what we're making now"

[–] [email protected] 3 points 2 weeks ago

Seriously. For a lot of people, SMB single-handedly answered the question of whether home consoles or arcades were the future.

[–] [email protected] 3 points 2 weeks ago

Slight correction; you’re referring to Super Mario Bros. (1985).

The plain ol’ Mario Bros. (1983) was the arcade platformer about bunking mobs coming out of pipes:

[–] [email protected] 6 points 2 weeks ago (1 children)

Many other games have "defined" their genres, but few have done so quite as completely as Doom (1993). And on top of birthing the entire FPS genre, the practice of making Doom run on any electronic device with a screen and a CPU has long been a fantastic exercise in programming and hacking. The possibility of implementing Doom in everything from calculators to pregnancy tests to Captcha in a browser window has kept the game in the public consciousness for decades, and will continue to do so for decades to come.

Of course the real answer is Clash of Clans, because it popularized mobile gaming and skyrocketed that platform's revenue to the point that it outpaces every other gaming platform combined, but I'll boycott BAFTA if something riddled with microtransactions gets any recognition

[–] [email protected] 3 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

Castle Wolfenstein came out the year before how is that not the first?

[–] [email protected] 2 points 2 weeks ago* (last edited 2 weeks ago)

If we want to talk about first, then Maze War takes the trophy. Wolfenstein 3D may have come before Doom, but it lacked the influence and staying power. Wolf may have been earlier, but Doom birthed the genre as we know it

[–] [email protected] 3 points 2 weeks ago* (last edited 2 weeks ago)

It didn't catch on the way Doom did. Maybe it had something to do with the ceiling not having a texture in Wolf3D. 🤷🏻‍♂️

[–] [email protected] 13 points 2 weeks ago

Half-life. Maybe it didn't innovate specifically anything, but it's the first real maturely designed game, with incredible attention to detail and focused on conveying a cinematic story in fully interactive environments.

And don't get me started on HL2.

[–] [email protected] 4 points 2 weeks ago (1 children)

All y'all acting as if the answer isn't Candy Crush or some other mobile bullcrap.

[–] [email protected] 1 points 2 weeks ago

Mobile is the biggest platform by far. Mobile games make more money than console and PC combined.

Can't wait for some console/PC gamer to tell me that playing Bloons TD doesn't make you a gamer, but playing Fortnite somehow does

[–] [email protected] 8 points 2 weeks ago (1 children)

I think naming a single game is hard, but most influencial franchise in gaming would have to be Mario. Between the platformers, smash, kart and the music it is just so widely recognizable.

[–] [email protected] 2 points 2 weeks ago (1 children)

Eh, Super Mario Bros was super influential, and kicked off the Mario franchise. So I'd probably pick that.

Or maybe Pong, which normalized digital gaming. Or maybe Space Invaders.

[–] [email protected] 2 points 2 weeks ago

I think those are both valid picks. If you can only pick one game it's going to have to be one that changed how the world looked at video games.

[–] [email protected] 4 points 2 weeks ago

I can't see Space Invaders so I'll say that. It was a tour de force when it first came out, raking 13 billion dollars in today's money (citation needed).

[–] [email protected] 6 points 2 weeks ago (1 children)

Minecraft might be a good contender in terms of spawning the survival genre and also having so many mods used to pioneer entirely new game modes and even having a major part in machinima and Let's Plays and such things on Youtube.

[–] [email protected] 3 points 2 weeks ago

Machinima pre-exists Minecraft by a significant stretch though? Red vs Blue was ongoing when Notch thought of Minecraft.

[–] [email protected] 14 points 2 weeks ago (3 children)

Oblivion: introduced predatory micro transactions

[–] [email protected] 1 points 2 weeks ago

Sierra was making ganes like kings quest v extremely difficult so you would call their hotline and pay some crazy amount to figure out what to do next.

[–] [email protected] 4 points 2 weeks ago

gacha mechanics have existed before oblivion in many asian mmos

[–] [email protected] 3 points 2 weeks ago

unironically i think this might be it. That horse armor was an ill omen of things to come.

[–] [email protected] 8 points 2 weeks ago
[–] [email protected] 6 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Probably Mario

Especially if we consider "influence" beyond influencing other games.

[–] [email protected] 0 points 2 weeks ago (1 children)

Apart from a few rather mediocre movies and a few orchestras playing the theme tune what did you have in mind there?

[–] [email protected] 4 points 2 weeks ago (2 children)

Not OP, but Mario is one of the most recognizable characters in the world. He's had comics, 4 cartoon series, countless toys and merchandise, theme park attractions, etc. The original Super Mario was the undeniable standard bearer for the platforming genre and would spawn the largest game franchise in world history, responsible for over 800 million games sold. I'd call it a pretty influential property, staying as strong as ever 40 years after Mario's big starring debut.

[–] [email protected] 1 points 2 weeks ago

And if it was about being the most recognizable I might agree but the influence on other games or even media in general was relatively limited.

[–] [email protected] 1 points 2 weeks ago

Agreed. Super Mario Bros on NES is universally recognizable, kicked off the Mario franchise, and really brought gaming into relative mainstream success.

It's not the best game ever, but that wasn't the question.

[–] [email protected] 2 points 2 weeks ago

Robot Odyssey.

[–] [email protected] 13 points 2 weeks ago

Doom.

People are still making Doom WADs. And have you ever heard of the FPS genre?

load more comments
view more: next ›