this post was submitted on 23 Feb 2025
621 points (99.4% liked)

Games

37873 readers
545 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here and here.

founded 2 years ago
MODERATORS
(page 2) 50 comments
sorted by: hot top controversial new old
[–] [email protected] 39 points 1 month ago (4 children)

Bethesda is already prepping to screw them over. Like with the Fallout London guys. Fuck Bethesda. Leaning heavily on the community to fix their issues but ready to fuck them over when they come with a large project by quickly releasing their own shitty remake or updating the game, breaking the mod. Better pirate their games or don't play them at all, they do not deserve our money.

[–] [email protected] 4 points 1 month ago (1 children)

How did they screw over Fallout London devs?

[–] [email protected] 15 points 1 month ago (1 children)

Bethesda released (announced, maybe?) a mod-beeaking patch 24 hours before the mod was to be released.

[–] [email protected] 9 points 1 month ago (7 children)

You think they intentionally released a patch just to screw over some mod devs?

load more comments (7 replies)
[–] [email protected] 17 points 1 month ago* (last edited 1 month ago)

I don’t see Bethesda has doing anything about this project.

Like TESNexus did take down my Morroblivion main quest implementation back in 2010 (although someone else had already uploaded a half done version which was allowed to stay up? maybe they had sucked Arthmoor off or something.) I just moved to the Morroblivion forums after, nbd.

But you’ve been able to complete basically all of Morrowind in Oblivion for more than ten years, and I don’t think Bethesda has done anything. I think they threatened/scared the French guy who made the executable that converted everything, but backed off and never really bothered again.

Tbh, I could see them giving Morrowind away for free at some point - just like Daggerfall and Arena.

The way they might fuck people over is the endless Skyrim and Fallout updates I guess that break fucking everything. But not legally I don’t think. This gets people to buy more copies of Skyrim (and we know the modern gamer isn’t patient enough for Morrowind proper)

[–] [email protected] 17 points 1 month ago* (last edited 1 month ago) (3 children)

This is a weird take. Bethesda isn't getting in the way of mods and actively supports them, it's not like they pushed an update to screw over Fallout London, they're not going to get permission from mod creators to work on their own franchise.

If Bethesda does make their own remake, I fail to see how that hurts the people working on Skyblivion. It's their franchise, they can do whatever they want.

[–] [email protected] 3 points 1 month ago (14 children)

Exactly! I hate when people keep saying Bethesda "screwed over" mod devs, as if making a free mod takes precedence over someone who actually works for the game studio being told by their boss to make this update happen.

There's too much going on at the company for someone to try to track down mod authors to "get their permission"

It would be like you offering me a place to stay and asking if I'm okay with you doing housework. Like I have no say, it's your house, you need to do regular maintenance.

load more comments (14 replies)
[–] [email protected] -4 points 1 month ago (4 children)

Combining oblivion, morrowind and Skyrim into one game mod: Bethesda broke it. Fallout London: Bethesda broke it. Both very soon after release by an update which was specifically designed to break the mod. Yeah, they do actively break mods to screw too enthusiastic modders who will create more and better content using their platforms, which will show their failure, laziness and not-caring-at-all-about-their-customers-at-all, because they only think of money and how to get as much as much as possible by screwing their customers over again and again. Todd is an asshole and Bethesda is a rotten company which still profits and milks their old successes from the time they weren't rotten.

[–] [email protected] 1 points 1 month ago (5 children)

Both very soon after release by an update which was specifically designed to break the mod.

I'm now curious about this from a technical perspective - how did the update specifically break their mod in particular? Were they doing a bunch of custom DLL hooks or something?

I know with Skyrim SE modding it's usually that any update breaks SKSE and a tiny handful of other mods that directly hook DLLs or the executable (these mods are usually scripting engine extensions and are a dependency for a variety of other mods), and depending on the update sometimes it takes longer than average to get a new version of those running (the AE update was one of those because they switched compiler version and that broke the method SKSE was using to find hooks). But in general that only breaks 1) mods using those (think SkyUI) until a new version comes out, after which most of those mods start working again without the individual mods needing an update and 2) mods that include their own plugin DLL, (think SkyClimb) which have to wait on an update and then compile a new version of the DLL for the new version of both the game and the other mod, because addresses and functions they are hooking may have changed. Mods not using SKSE or similar generally run just fine between versions of SSE (including AE).

load more comments (5 replies)
[–] [email protected] 5 points 1 month ago

How are you even getting upvoted? You're clearly just talking out of your ass.

[–] [email protected] 6 points 1 month ago

an update which was specifically designed to break the mod.

[Citation Needed]

load more comments (1 replies)
load more comments (1 replies)
load more comments (1 replies)
load more comments
view more: ‹ prev next ›