this post was submitted on 23 Feb 2025
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Thanks to Xbox Game Piss I can try out Avowed until Monster Hunter Wilds comes out.

I am not too deep into it yet. The combat is fun. Though with my bad eyesight it is kinda hard to dodge projectiles. I should look into the accessibility settings for this. My character is a wand toting mage who belongs to Ravenclaw.

The world is somewhat interesting. I think it's too close to the tropey DnD fantasy setting with guns and funghi thrown in but it is alright so far. I have come to not expect too much from AAA games in this department. Writing and voice acting are ordinary too.

Anyone else playing this?

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[–] [email protected] 0 points 3 days ago

Pro tip: If all of your glass textures look weird and frosted, then turn the global Illumination graphics setting up to at least medium.

[–] [email protected] 0 points 4 days ago (1 children)

Only thing I really hate about Avowed is that we got this instead of Pillars 3...

[–] [email protected] 0 points 4 days ago (1 children)

Actually playing Avowed has made me want to try out PoE. It was only while reading about Avowed that I found out that Obsidian made PoE.

[–] [email protected] 0 points 3 days ago

It's a real time strategy series, nothing at all like the open world action RPG thing that Obsidian's other games are like. Its up to taste if you prefer more narrative stuff and (lots of) reading.

[–] [email protected] 0 points 4 days ago (2 children)

I'm playing it too and so far I'm liking it a lot. Although some dialogue options are a bit lib, I've been enjoying trying to be as anticolonial as I can since the game have a pretty big empire colonization plot so far. Also, Kai is a pretty cool companion, I expected him to be much more different personality wise given how other NPCs talk about him, but he's really level headed and a cool dude overall.

I'm also doing a mage build, but I have a shield and sword as my second loadout. I got a pretty sick flaming sword and it is too cool for me no to use lol.

[–] [email protected] 0 points 3 days ago (1 children)

I like how, in playing as the Emperor's hand, you can steer Aedyran policy away from colonial expansionism. I like that it's realistic about how much you can push it, while at the same time you can be very anti-imperial in the privacy of your conversations with the dream voice. I have a feeling there's gonna be some cool ending options, based on those convos and Obsidian's track record.

[–] [email protected] 0 points 2 days ago

That's cool. A reviewer I like watching said that he liked the weight of the choices made and how it impacted the ending, so I have hope it will be good in that regard.

[–] [email protected] 0 points 4 days ago (1 children)

I am not able to figure out how my stats (attributes, not abilities) decide which loadout suits my character. Any advice on this? For my harry potter build I am putting stats mostly in perception intellect resolve and dexterity. But I am completely clueless.

[–] [email protected] 0 points 4 days ago

Honestly I'm not too sure either. The impression I get from the points allocation screen is that you just do whatever you feel like doing, so that's what I do. Since I'm mainly a mage I focus more on growing my mana pool and attack speed, but I'm also putting a few points on other stats whenever I feel like it. The only one that I'm not too worried about is the Strength stat since I'm doing pretty okay damage even on the hard difficulty without investing much into it, I think I only have 3 points in it so far.

I don't think you need to worry too much on the stats for a second loadout, it seems that the game wants you to just experiment and use whatever you feel like using to have fun without having to commit too hard to it.

[–] [email protected] 0 points 4 days ago* (last edited 4 days ago) (1 children)

It's at least okay game, definitely way better than the haters make it to be. Feels like the mix of Oblivion and Dragon Age. I don't see it becoming next Skyrim phenomenon though, that would depend on exploding mod secene.

[–] [email protected] 0 points 4 days ago* (last edited 4 days ago)

Yeah I haven't found anything to hate about this game at all. There is a tinge of disappointment sort of like what I felt with Starfield because these are supposed to Microsoft's marquee games to sell the Xbox but they turn out very ordinary.

[–] [email protected] 0 points 4 days ago (1 children)

Seems like an AA game than an AAA game, which is why I'll end up getting it, to be honest.

But for now, I'm playing another good AA game called Dynasty Warriors Origins and probably Silent Hill 2 Remake soon (so both concurrently).

Ugh, I wish I had the time for more g*ming, but alas, no dice.

[–] [email protected] 0 points 4 days ago (2 children)

Obsidian is an AA studio.

They used to be indie and produce masterpiece games that didn't get sold because they didn't have mass appeal. Both Pillars game are awesome - it's kinda sad that they now do 3d games with minimal deepness - and i'm not saying Avowed and The Outer World are not awesome in some ways, just that they lack the little something both pillars had.

[–] [email protected] 0 points 4 days ago

Obsidian is an AA studio.

But they're totally fine with charging $70 for their "AA" game, Jesus. I will admit I don't know much about Avowed in particular but as someone who's played Pillars and Deadfire, seeing this release and the response be either mixed/negative or just obsidian fans downplaying it's shortcomings as "AA" is really irritating. They shouldn't charge this much after developing it for so many years only to put out a low quality title.

[–] [email protected] 0 points 4 days ago (2 children)

I don't mind AA, but I guess they may have lost something with their recent output; I remember The Outer Worlds not being that good.

[–] [email protected] 0 points 4 days ago (1 children)

Their best writers have had little to nothing to do with the studio for the better part of a decade, that's all. Also getting bought out by Microsoft in the middle of their development cycle probably affected them quite poorly.

[–] [email protected] 0 points 2 days ago (1 children)

How so? I mean, vis a vis Microsoft, to be clear.

[–] [email protected] 0 points 2 days ago

The studio was made to work on several projects at once under the new publisher, including outer worlds, Avowed, pentiment etc, all simultaneously, which is why Josh Sawyer, who is probably the best designer/writer they have at the company, didn't work on Avowed, and instead chose to work on Pentiment. Microsoft turning them into a content mill for their shitty consoles and gamepass is part of the problem.

[–] [email protected] 0 points 4 days ago

The outer worlds world building was cool, the voice acting was nice... I can't remember the game story at all. The gameplay had only one quality : it existed. The weapon selection could have been cool but it was not. They didn't weave the good world building they did in the other elements of the game and it was a shame.

So, I think it's a lost opportunity of a game. It could have been way cooler with not a lot of efforts. I feel it took some risks while avoiding all the risks a game should take.

TL;DR : This game is like horseradish. It starts strong then offer no more flavor that what it started with. Then you get tired of that flavor and ask yourself why you are eating horseradish in the first place.