Original Demon's Souls. The missable upgrade materials, and the world tendency system that stopped working the moment the game wasn't being heavily played anymore. I badly want that remake on PC. Here's hoping one day…
Gaming
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Logo uses joystick by liftarn
Shenzen IO
I had some coding experience when I played it, but Oh god, I was not prepared. BUT I LOVE IT SO.
OW2
Friends don't let friends play League.
Chivalry 2.
I always love playing. But the more I play the more salty I become...
Ark Survival Evolved; only game that I say "fuck you and I'll see you tomorrow"
any valve game, any rockstar game… getting over it
For the longest time it was Overwatch. I couldn't stop playing and I always left more pissed than I started. Thankfully OW2 made it so I can hate it and not play in peace.
Currently, Helldivers 2. It's tough, but chaotic fun at its best. Frustratingly unfair at its worst.
Yu Gi Oh. Most of the love is nostalgia.
Nowadays every card has like 4 paragraphs of abilities with obscure rulings that while not errata'd on the card, are expected to be understood by every player, which themselves amount to LITERALLY 15 pages for the current Master Duel version.
Not to mention that over they years they have added mechanic after mechanic that exists for the pure purpose of forcing everyone to rebuy a deck every time a new mechanic is added.
It's gotten so bad that not even KONAMI knows what's going on and constantly releases gamebreaking cards that get nerfed or removed later because they can't keep track of every possible interaction EVEN WHEN using massive automatic parallel testing.
Yeah. You ought to try Magic. We've had tons of time to practice the old everything-is-complicated-and-fucked dance; we've been doing it since 1993.
The one "saving" grace you can consider (except to your wallet) is that official competitive play allows cards from sets only up to a certain age from the present, with the most restrictive being "standard" which at the time of writing doesn't allow any cards older than a set released in 2021. It's not even that the metagame makes old decks nonviable -- you're literally forced to buy new cards when expansions come out if you even want to be allowed at the table.
"Modern" is a little less restrictive with the time span, but still restricted. Because otherwise, there would be no way to contain the pileup of legacy unstoppable strategies and broken combos, plus the combinatorial explosion of interactions between old mechanics and the seemingly mandatory 2-3 new ones added per expansion set.
So casual players (myself included) just play with whatever damn fool old cards we have with a gentleman's agreement not to be assholes with the game-breaking combos because fuck it, crack is cheaper.
Old School Runescape - an amazing game with so much content and depth in the end-game, as well as great experience in early-to-mid-game. However, the game is insanely grindy and it sometimes feels unbearable to actively train a skill for 20 hours straight in order to do a single task, or to go unlucky on a boss and spend 50 hours killing it over and over just to not get what you wanted. It does feel really good when you do finish a difficult grind, though.
Stardew Valley is getting there for me. I usually burn out on a game at 80 hours, or whenever the credits roll and there's no more fun content to pursue. I'm creeping up on 200 hours in SDV, and I often feel like I'm playing it because I have to harvest those blueberries to make mad cash to get that 10M clock that prevents decay on my farm. It's starting to feel like a job, but then, I still fire it up when I'm looking for something to play because it's just comfortable and easy to get into the groove. I think I really need to give it a break, but I just keep coming back.
Eve online, although it's more of a love the game, hatee the community/players kinda deal.
Eve online: excel spreadsheets as a video game. :)
Waking up each morning? 😀
The game is called Outside.
Feel you bro. I just stopped waking up in the morning
Dyson Sphere Program, it is great in multiplayer and cool to see your dyson sphere grow. But at some point it is just tedious to expand and you don't have any real benefit from it. The few runs I made were nice but never finished a sphere. It also takes so much time I do not have anymore.
It has multiplayer?!?
Depends on how you count it. There is a multiplayer mod, nebula. Before the latest major patch (introducing enemies), it worked pretty flawlessly. I only had some glitch with infinite bot charge sometimes but nothing game breaking. Very rarely it randomly stated an error and had to re-join the host. Only downside is that you need to (and must be able to) port forward yourself! Otherwise playable like if it was singleplayer.
For the latest version, last time I checked, there was still no official release. But a work-in-progress I could have potentially downloaded and compiled myself. But since my motivation to play was already low I chose not to figure that out.
Trove, it's nostalgic and has a cool art style but it's soooooo grindyyyyy
Overwatch
Dead Cells. Great graphics, super tight gameplay, rouge-lite maps and weapons. Stupidly fucking hard at 2-boss cells. I hit that wall so hard I quit playing the game entirely even though there is a bunch of new DLC that would be fun to play with at 0 or 1 BC.
Destiny 2
I love the gunplay, movement, and abilities, but I hate how much the upper management in Bungie has turned the game into a cashcow to milk until dead.