this post was submitted on 12 Jan 2025
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So I'm re-doing some of my Do Not Press The Button (Or You'll Delete The Multiverse) character models and I have this duck that is kind of inspired by the Companion Cube in Portal. I want to make it as appealing as possible so the players will attach to it and carry it around with them. Which looks better! I'm more partial to the neck tie (because I like wearing them) but what do you guys think?

(If you want to follow how development of the game is going, a simple wishlist on Steam will be well appreciated STEAM )

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[–] [email protected] 13 points 3 days ago

I'm going to have to go with the bow tie, especially with the hat.

[–] [email protected] 2 points 3 days ago* (last edited 3 days ago)

Necktie makes him feel a bit… sad and pathetic. And I usually have no problem with neckties! It's just the way it looks on this particular duck… team bow tie all the way.

Also, is he plumper on the bow tie side? The models definitely look different so this might not actually be a fair comparison. Plump duck might look good with a necktie. But the picture you gave us on the left… well…

[–] [email protected] 1 points 3 days ago
[–] [email protected] 8 points 3 days ago

Split the difference, bolo tie

[–] [email protected] 1 points 3 days ago

Neck and it's not even close

[–] [email protected] 10 points 3 days ago

Neck, but the bow would also look great if it was a little lower

[–] [email protected] 5 points 3 days ago

Neck tie for the top hat, bow tie with a bowler hat

[–] [email protected] 10 points 3 days ago

What if, and here me out, there are additional tie and hat options hidden through out the game?

[–] [email protected] 2 points 3 days ago

Definitely the bow tie.

[–] [email protected] 2 points 3 days ago

bowtie, he just looks so dapper in it

[–] [email protected] 5 points 3 days ago

Both are perfect. But if I had to pick one, the Bowtie duck is the one I would carry to hell and back.

[–] [email protected] 2 points 3 days ago (2 children)

With THAT hat? Definitely a bowtie. It's a verticality balance thing. The hat is vertical so the tie should be horizontal. Now, if the duck had a WIDE hat, THEN you go for the long tie.

[–] [email protected] 0 points 3 days ago

So, in my brain, the head and hat of the duck area are visually a lot more complex than the duck body. The bowtie adds complexity to the area, leaving the body unbalanced. The necktie allows some visual interest to extend down and provides more balance overall.

[–] [email protected] 6 points 3 days ago
[–] [email protected] 22 points 3 days ago

Bow tie for sure.

[–] [email protected] 19 points 3 days ago
[–] [email protected] 3 points 3 days ago (2 children)

Paired with the top hat, the bow tie is better.

But I'd like to see other options, such as a cowboy hat and bolo tie, a scarf, a "dixie cup" sailor hat and neckerchief, a casual ascot, etc.

[–] [email protected] 4 points 3 days ago* (last edited 3 days ago)

A beret and a cravat!

A fedora for the necktie like a 1950s hard boiled detective!

A pointy wizard hat and a robe!

[–] [email protected] 2 points 3 days ago

This is brilliant. You want players to feel attached to this character? Let them customize a few things.

[–] [email protected] 8 points 3 days ago

Bow tie for sure. I suggest raise the hat a little bit so you can see the eyes a bit better.

[–] [email protected] 1 points 3 days ago

The bow tie looks like a duck I would carry around and love, the neck tue looks like a duck you punch in the face. That might also have to do with the angle and eye, but the bow tie makes it look better and more loving.

[–] [email protected] 4 points 3 days ago

necktie. bowtie is the goose's thing.

[–] [email protected] 10 points 3 days ago

Bow tie looks better.

[–] [email protected] 3 points 3 days ago

Neck tie. Bowties are for chippendales.

[–] [email protected] 4 points 3 days ago

Personally the necktie

[–] [email protected] 11 points 3 days ago

Flip a coin and choose the one you secretly wished for during the flip

[–] [email protected] 21 points 3 days ago (1 children)
[–] [email protected] 1 points 3 days ago (1 children)

Thanks, guess I have to change it now

[–] [email protected] 6 points 3 days ago (1 children)

I like the bowtie better, but I feel it gets lost in the shadows of the duck head. So, I'm leaning towards the necktie, just for visibility sake. I wonder what embiggening both tie styles a bit would do.

[–] [email protected] 0 points 3 days ago

I agree with this. The tie looks too business/professional. The bowtie has a certain charm. But it needs to be like "neon bus seat" design. You know the one I'm talking about. Or like water cups from the 90s.

[–] [email protected] 1 points 3 days ago

I vote for a bolo tie.

[–] [email protected] 4 points 3 days ago

I'm on the fence. Visually the bowtie seems more flattering because it draws attention to the head, but I also get the argument about the necktie filling empty space and being able to flap around. Opinions in this post seem somewhat polarized too, so depending on the effort required to implement it I might suggest giving the player the option to choose either.

[–] [email protected] 3 points 3 days ago

Necktie

Fills out the model more

[–] [email protected] 27 points 3 days ago

Bow tie fits better.

[–] [email protected] 1 points 3 days ago

I think the neck tie looks better overall, but I still prefer the bow tie because I have a much more positive association with them. I see people put bowtie collars on their cats and it's always adorable. When I see neckties on an animal, I either think 'cute animal that's always getting down to business' or 'criminal'.

[–] [email protected] 3 points 3 days ago
[–] [email protected] 1 points 3 days ago

Necktie - it fits the hat

[–] [email protected] 4 points 3 days ago

Maybe bow tie but nut this bow tie. Too busy.

[–] [email protected] 5 points 3 days ago (1 children)

If i were choosing a duck to be the new mayor, definitely the necktie.

If I were looking for a duck with whom to party, bow-tie in the convertible all the way to the liquor store and back.

[–] [email protected] 2 points 3 days ago

Yeah. This is the important nuance. I would vote for necktie duck, but I'll carry bowtie duck with me to a party.

[–] [email protected] 3 points 3 days ago

Necktie.

Bowtie is trying a little hard, at least in comparison.

[–] [email protected] 19 points 3 days ago

Neck tie, if it were a bit bigger.

[–] [email protected] 1 points 3 days ago

The pictures are different, so it's hard to evaluate them the same. Objectively the bowtie makes it all too crowded around his face. On a more subjective note, it might be because of the lighting, but the necktie looks like a distinguished gentleman, whereas the bowtie is giving me serial killer vibes.

[–] [email protected] 2 points 3 days ago

Neck tie. You could also make it all lopsided and loose when the duck is all discombobulated, it'd be mad cute.

[–] [email protected] 1 points 3 days ago
[–] [email protected] 3 points 3 days ago* (last edited 3 days ago) (1 children)

I think the only problem with the necktie is that it looks like a flat texture. If given some volume it'd work really well. As for witch to use i'd prefer the necktie since it it doesn't leave the torso like a blank canvas;

Utimately it depends on where in the game the duck is going to be seen first, first impression matters a lot. If it is in a really plain room, like a barren office with white walls the colors of the bowtie might give some contrast with the blandness of the room; If the room is more caotic, seeing the duck more "put togheter" than it's surrounding helps break with the ambient.

(Its been a while since i played portal, so my memory it's a little fuzzy, but if i remember correctly it worked so well because in the monotone enviroment of the test chambers, having something as simple as a cube with a heart was enough of a break from the mold to be memorable, also it had interactions with it in the game; an option would be to somehow integrate it into the game in like a small puzzle of sorts, making it appear near the button when the player comes and goes, stuff like that)

With that though i need to say that i am colorblind, so take my 2 cents with a grain of salt.

[–] [email protected] 3 points 3 days ago

The opinion of players such as you are also valuable, so thank you : )

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