this post was submitted on 20 May 2025
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It won't stop until creatives stop paying.
There are alternative tools available, but the number of people I have seen not want to learn a new UI is high. Adobe knows this, so they continue to raise prices.
I mean it's not just not wanting to learn a new UI. It's that a company uses Adobe as it's standard so if you don't have experience with it they won't hire you. And if you try to come in using a different tool they're just gonna end up forcing you to use Adobe.
How many users are actually working in a company that uses Adobe? Aren't most users just casual, or even if they make money of art, working solo? (So, no need to conforme to an industry standard)
I might be totally wrong tho
I wouldn't be surprised if at this point with the prices they charge, most of Adobe's users are either working somewhere that has it, or are students who want to work professionally with it, or are people in between jobs who need to keep up skills in it for when they can go back to work. Most anyone I talk to who isn't doing things professionally and doesn't plan to go professional will use something like Gimp instead of Photoshop if cost is an issue.
Outside of this though there's also just the fact that it being the industry standard does tend to cause non-professionals to use it too. Whether it be because they view it as better then the alternatives, or they want to get experience in case they ever want to use it professionally, or they just haven't heard of anything else and the tutorials they were able to find for what they wanted to do used Adobe products.
Either way though I bet that the majority of the money Adobe makes is from companies buying tons of pro licenses rather than from individual people using it.
Is it the case that most creatives cancel their subs when they get that job? Does the job have a site license (assuming Adobe even allows site licenses)?
Yes, creative jobs near universally provide licenses to creative cloud. Aside from companies not hiring people without that experience, the amount of saved assets and templates, along with the deep integration between apps makes the prospect of a full “migration” a ridiculously expensive prospect.
The value in these assets is not just in video files or pictures you can easily migrate to another app. It’s the complex scripts and templates that allow creatives to make custom branded content on the fly. Like a lower third that adjusts styling depending on the name you put in, and auto resizes to fit the text, etc.
Is it just me, or does that sound like a monopoly?
Do any creatives attempt to create assets for another platform?
I'm really not blaming creatives on this one. Obviously they need to make money. But this seems like a clear case of advantage being taken against one skillset by virtue of monopoly.
I'd say it seems like the key issue affecting creatives, if AI didn't exist.
As an outsider: how did we get to a point where every creator is limited to one box?