this post was submitted on 10 May 2025
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[–] [email protected] 0 points 23 hours ago

It's hard to tell if you actually are making a coherent counter argument here since your response is 90% ad homenem.

Concepts are high level ideas. Mechanics are lower level implementations of those ideas.

But I think the original poster really meant "vision" or "motif" more than they meant "concept".

A game with lots of deep mechanics but lacking overall vision is really just seen as a fancy tech demo by most people.