this post was submitted on 10 May 2025
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That's not the only issue it has. They could've made procedural generation work, with having a combination of hand crafted and procedural environments. But it doesn't seem like they have the skill to pull it off.
Issues this game has, and probably one of the major reasons why it's so dead feeling, is how the world doesn't react to you.
Tell me, what happens in Skyrim or Oblivion if you walk around town with your sword drawn?
What happens if you start randomly casting spells where the guards can see you?
What if you managed to get a certain artefact, wear a certain kind of armour, or work on upgrading a certain skill tree?
See what I mean? See what's missing?
The dead, empty, open world tiles only compounds this. And how everything feels even more limiting because of how the game is strictly chopped up with loading screens.
Very true. So long as your shots don't hit anybody, or your powers affect anybody, you can show them off all the time on the big cities and nobody gives a fuck. Using the whirlwind Sprint shout on Skyrim makes everyone around comment and a guard desperately asking you to stop.