this post was submitted on 10 May 2025
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Really? What massive choices do you make? Hunter or emissary? That just changes the last 20 minutes of the game. Before then, you have no major impact on the plot.
But you don't. You can't befriend the pirates, there arent really any strange aliens, and you can't antagonize most friends.
Do you? There's some minor "deal with this for me" stuff from the factions, but that's hardly politics.
And survival isn't an issue in the game at all, even though you can see the scrapped leftovers from it.
The "hidden story" is spelled out and telegraphed in the main questline. It's not a souls like where you piece it together, they literally tell you to your face
Yeah you can. That's literally one of the only major choices you can make; destroy them or join them after going undercover and infiltrating their base.
Listen mate, agree to disagree. You are getting into all the points as to why it crushed my hopes, as I have said. Each of those aspects was a great concept, as I have overstated, but the concept fell short, my hopes carried the game farther in my mind than the game could go.
Each topic I pointed out was an area of the game that I felt they could have driven more, but they failed to execute. Then it seemed like there was a glimmer of hope as they were pushing for some major fixes like finally adding a vehicle to travel faster on planets, but again, they fell short and here we are going back and forth like school kiddos arguing about if its the coolest game or not.
Its far from it mate, I agree with all of you but you're all trying to nitpick each aspect rather than reading my very very first post where I said its a great concept, but it crushed my hopes.
Calling something great is an individual perspective. This is all my perspective, this will be my last response in regards to this topic. Do you have a favorite game that you think is a great concept and great execution? Personally, I don't, unl3ss we go back to gameboy days.
Cheers mate, hope youre well.