I’ve played ttrpgs for years so I figured when I started playing with this new group that I was pretty experienced. Here’s the thing. My groups have been inconsistent to the point where I’ve never played above level 5. In this campaign we’re currently at level 13. So I’m quickly realizing how little I know about this game I’ve claimed to be comfortable with. Not too worried about the imposter aspect. I’ve already been pretty up front about overestimating my skill. But here’s what happened.
I got a great roll on a random loot table that awarded me a Maze scroll. This was during my one-on-one session zero with the DM, so no one else knew this. Last session we had one character down with two failed death saves and we had one other character who was about to go down. As far as I could tell, the monster we were fighting had plenty of health left. So I used the scroll to give us, ideally, a few rounds to heal and prepare some attacks for when I ended concentration or it escaped, which was unlikely because it wasn’t an intelligent creature.
Regardless, since it was an 8th level spell that no one even knew I had, and in retrospect I also wasn’t following the rules when trying to use it (didn’t know this at the time), everyone was pretty surprised. Not necessarily bad surprised, but surprised. Shortly after I did though, our wizard was like, “uh, do you happened to have another one of those?” and our rogue said, “oh, he could have copied that into his book.” No one said much beyond that and the DM let me get away with casting this 8th level spell I didn’t know without a roll.
So I’m just wondering if this was a fuck up that I should throw a little apology his way for or if I should just let it go. Doesn’t seem like a huge deal either way based on people’s reactions, but still.
I'm going to go in a different direction from other answers.
Did you have fun? If you had fun, you didn't fuck up, since the whole point of playing an RPG is to have fun (for whatever value of "fun" you choose for yourself: different people find different things fun in RPGs).
I agree.
Rule #1: Have fun
Rule #2: Don't ruin other people's fun.
I would say they're equally important in ttrpg's. And both seemed to have been followed here judging from people's reactions.
Yeah, I might even reword that to show their equality: "Rule #1: Have fun so long as you don't ruin others'!"
Ya that's even better.