this post was submitted on 21 Jan 2024
4 points (100.0% liked)

Linux Gaming

15834 readers
47 users here now

Gaming on the GNU/Linux operating system.

Recommended news sources:

Related chat:

Related Communities:

Please be nice to other members. Anyone not being nice will be banned. Keep it fun, respectful and just be awesome to each other.

founded 4 years ago
MODERATORS
 

https://github.com/GloriousEggroll/ULWGL

From the github:

WHAT DOES THIS MEAN FOR OTHER LAUNCHERS (lutris/bottles/heroic/legendary,etc):

  • everyone can use + contribute to the same protonfixes, no more managing individual install scripts per launcher
  • everyone can run their games through proton just like a native steam game
  • no steam or steam binaries required
  • a unified online database of game fixes (protonfixes)
you are viewing a single comment's thread
view the rest of the comments
[โ€“] [email protected] 0 points 9 months ago (1 children)

Given Proton can actually be faster on some windows games, there might be a legitimate use case for this.

It would also be useful for developers to use for testing. Low friction access to a Linux runtime environment would make it a lot more reasonable for Devs to support Linux as well.

[โ€“] [email protected] 0 points 9 months ago

That's mostly down to DXVK, not Proton in general. You can't really translate Windows API calls from Windows to ... Windows. It wouldn't change anything. Running games with Vulkan might though, especially with Intel Arc for example.