this post was submitted on 20 Apr 2025
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[–] [email protected] 6 points 2 weeks ago

There are 4 main bottlenecks in computers, and they generally take turns being the most relevant. CPU, GPU, RAM, and storage. Bus speed can also be a bottleneck, but that is generally factored in and we know how to make faster buses for the most part, using parallelization if nothing else.

Right now, for home computer use, GPU is the biggest factor. Good thing, too, because CPUs are plateauing, and will probably require a fundamental change in architecture or programming techniques to get past it.