this post was submitted on 23 Feb 2025
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[–] [email protected] 47 points 1 month ago (5 children)

They need to. Strong rumours that Bethesda has tasked a studio to remake Oblivion in a different engine.

[–] [email protected] 44 points 1 month ago (1 children)

Let's see who can do it better, BGS or unpaid indie devs.

My money is not on BGS.

[–] [email protected] 1 points 1 month ago

I heard the official remake is being made by the same people who made the Metal Gear Solid 3 remake that's about to be released soon.

[–] [email protected] 3 points 1 month ago

I really hope so! It seems like such a no brainer, get a studio to remake the bulk of it and keep creative control. I came into TES world in Skyrim and would love to go back through them but I’m a snob for a modern looking game now.

[–] [email protected] 3 points 1 month ago

Even if they do, I feel like both projects will have different enough approach to things to avoid making the other obsolete. Maybe... possibly.

I'll certainly take the unofficial remake over the Bethesda one due to lower requirements and lack of Creation Club. That, and I'm just more interested in the fan interpretation of Cyrodiil to be honest.

[–] [email protected] 8 points 1 month ago (2 children)

A different engine? Are you sure? They just buffed up their creation engine 2 for Starfield.

[–] [email protected] 2 points 1 month ago

Both and Neither.

It's the same as the GTA remasters, it's still Gamebryo running the game, but UE5 will be handling the rendering.

[–] [email protected] 5 points 1 month ago (1 children)

Yeah an ex Virtuos developer said they had been working on a remake in UE5 for Bethesda. Can’t find the reference but it was a big rumour a while ago.

[–] [email protected] 15 points 1 month ago (1 children)

Frankly Bethesda would do very well with remastering all their previous tes games, including the first two.

I would really like to play Morrowind with the option of a modern UI instead of dragging windows around and clicking stuff

[–] [email protected] 11 points 1 month ago* (last edited 1 month ago) (1 children)

A remaster for the first two wouldn't be enough, I figure. I played daggerfall unity and it just does not hold up. A full on remake would be interesting, but they'd have to go hard, and reconceptualize a lot.

[–] [email protected] 4 points 1 month ago (1 children)

I feel like at this point, remaking Daggerfall would need to involve replacing the procedural generation with generative AI.

[–] [email protected] 7 points 1 month ago (1 children)

Nah, they could just make it smaller instead of filling it with slop

[–] [email protected] 4 points 1 month ago

Without the gargantuan 3-dimensional death maze dungeons it’s not really going to appeal to the hardcore Daggerfall fans.