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Yakuza creator Nagoshi says the era of game size being most important is coming to an end
(www.videogameschronicle.com)
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I meant it that I really enjoyed the setting, the characters and some game mechanisms. I just hated this need of making the game seemingly endless by repetition, and I wished I didn't have to be level X to be able to do Y, because the only way to level up was churning (for me that's a no bueno).