this post was submitted on 08 Jul 2025
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Agreed, Shadowrun overdoes it with its thousands of rules and The Dark Eye also has its problems. Especially when it comes to combat. But DnD is on the other side of that spectrum. It's just severely lacking any kind of character depth.
That's why I'm working on my own system trying to balance the complex, but meaningful character creatuon choices of system like Shadowrun and The Dark Eye with the combat of DnD.
And yes, it seems like we do have different preferences here. The only thing I always wonder is: Why do people who obviously prefer a rules light set of rules play something as rigid and overcomplicated as DnD. Wouldn't you find far more enjoyment in systems lile fate or savage worlds?
Because the entry barrier is low, a lot of groups playing DnD/Pathfinder, tons of content, it's mainstream, celebrities play it so the rules are shallowly known to a lot of people.
At least that's my take.
Fate is Fudge, and as I mentioned I prefer it over DnD