this post was submitted on 10 Jun 2024
91 points (83.2% liked)

Technology

59429 readers
2831 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 4 points 5 months ago

This is the best summary I could come up with:


It placed the call over a cellular network using the 3GPP Immersive Video and Audio Services (IVAS) codec, allowing callers to hear “sound spatially in real-time.”

The IVAS codec is part of 5G Advanced, an upcoming upgrade to 5G networks that could offer faster speeds, improved energy efficiency, more accurate cellular-based positioning, and more.

Currently, all phone calls made over a cellular network are monophonic, meaning audio is compressed into a single channel.

Spatial audio, on the other hand, makes it seem like sounds are coming from different directions as they’re delivered through multiple channels.

The IVAS codec could enable spatial audio in a “vast majority” of smartphones with at least two microphones, Nokia tells Reuters.

But, as pointed out by Reuters, we likely won’t see the more immersive audio and video calls on our cellular networks for a few more years.


The original article contains 228 words, the summary contains 142 words. Saved 38%. I'm a bot and I'm open source!