this post was submitted on 24 Jun 2025
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Linux Gaming

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Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

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[–] [email protected] 0 points 2 days ago (2 children)

I mean the answer is pretty easy: video games generally have a long shelf life and no maintenance at some point after they’re released.

[–] [email protected] 0 points 2 days ago

That explains the games, but not the steam binary right? If the steam binary didn't break, and 32b games did, that'd be a lot less of an issue.

[–] [email protected] 0 points 2 days ago

Your compatibility layers can be 64b, however, and support those 32b games that don't even run natively on that hardware anyway.