this post was submitted on 08 May 2024
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I taught myself some 2D game design and coding with Phaser. My idea was to recreate 80s arcade games like frogger and asteroids. It's great for that and my games run in the browser, pure Javascript.
https://phaser.io/
Just remember that making a game includes making artwork and sound and intro screens and more. It's a lot of work.
Terminal games are where it's at, lol. In high school I've made connect4, battleship and a couple card games in C.
Once I took a Mexican Train domino game code I made in C, ported it to Java, then added graphics that showed everything nicely, but clicking on anything just had it pass a number you would have typed to do the action in the terminal UI version.
Yah, I have somebody's 2048 game in my terminal here and play that when I need to stop thinking thoughts for a second.
OK, but pretend for a second that some of us are mere mortals. Is there a TUI game dev engine (?) we could learn to dev in fairly quickly? One that protects us from the pitfalls of the C language?
Asking for myself...