this post was submitted on 03 Jan 2024
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Even if it weren't for all of the problems the game has it's hardly innovative. I don't think a Bethesda game has been innovative ever. They didn't even invent the fallout franchise.
Arena was pretty special in 1994. Day/night cycles, dynamic weather, procedural generation to create one of the biggest maps for a game even now...
It's interesting to keep in mind the basically no one who worked on that game still works for Bethesda.