this post was submitted on 25 Jan 2024
1 points (100.0% liked)

Gaming

2904 readers
2 users here now

!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.

Our Rules:

1. Keep it civil.


Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.


2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.


I should not need to explain this one.


3. No bots, spam or self-promotion.


Only approved bots, which follow the guidelines for bots set by the instance, are allowed.


4. Try not to repost anything posted within the past month.


Beyond that, go for it. Not everyone is on every site all the time.



Logo uses joystick by liftarn

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 0 points 7 months ago* (last edited 7 months ago)

I hate this conflation of "Developer" with every other role in modern game development.

If you think the new Porsche looks shit, do you blame the Mecanical engineer who designed the brake mechanism?

If your new manga body pillow gives you a rash, do you blame the graphic designer of the manga?

There is not a single thing listed in the meme above that is actually the fault of the actual developers working on the game. Don't even need to talk about the first picture.

game size is studio management related. They want to stuff as much (repetitive, boring) content into the game as possible. Plus a multiplayer mode no one asked for.

Optimizations don't happen because the CEO decides to take the sales money of the game this quarter, and not next, and ships an unfinished product.

Always online is ALWAYS a management decision.

It's a shit joke, it's wrong because it blames the wrong people, and its also just dumb.