this post was submitted on 01 Apr 2024
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I'm unfamiliar with that game. Was World Games buggy or just bad? The quality the OP referred to was bugs, not gameplay.
Even the worst AAA game today has better game play than anything from 30 years ago. It's the nature of extreme complexity that allowing players freedom makes complete debugging impossible.
Hehe. World Games was an Olympic event type of game for the NES and other systems back in the late 80's.
It was actually a well reviewed and enjoyed game, so I'm not sure why he decided to use it as an example when there were so many other actually bad games back then. It also caused a "spoof" game to be made on the NES called "Caveman games", which did a similar game style, but set in caveman times with caveman events. I preferred caveman games as a kid, and still do. Racing against a friend on who can rub sticks together and blow on the smoke to make fire first is still a blast. So is beating the other guy with a caveman club. Good times.
~~Actually, OP very explicitly said to ignore bugs and was only talking about gameplay. Which is why they talk about extreme replayability being the requirement on old games.~~
I just realized you were talking about who i responded to, not OP. But still, they weren't only talking about bugginess.
The basic mechanics of a game (eg. Mario) better be fun, and those first couple of levels better be fun, because that's what you'll be doing a lot. It's similar to how the swinging in Spider-Man better be fun because you'll be doing it a lot. But the it also has more complex fighting, side content, and a story. You can mess up a lot more while there's still enough to keep it entertaining.
But people don't remember the majority of games that were not very good. World Games was just a game that came to mind on the NES as being not very fun, but more importantly forgotten.