this post was submitted on 22 Mar 2024
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always
~~sometimes~~
~~always~~
Sometimes
There are tons of examples where a sequel or DLC have been great additions to a game or series.
Far Harbor is a good example
Brood War.
The difference between StarCraft and Brood War is staggering.
I miss getting that big of an upgrade to things. Not to mention the level editor and the endless river of user created content.
They didn't add all that many units, two per race. But they did have a great impact on the game (mostly).
Also, new campaigns for each race was awesome. The level editor not only brought many fun custom maps (I still think about that weird 300 map I played when I was 16), but ensured longevity of the game until this day by enabling new maps to be played in regular games.
I miss getting all this stuff with a game or expansion too.
are you saying DLC or expansions are never a good idea?
Yeah I don't think so -- Sequels are the thing you're supposed to have I think. Everyone drooling over having subscriptions since MMOs sucks and it really looks like the whole culture of the industry is pretty shitty in a lot of ways
E: I guess expansions can be good so you don't have to be an EA sports franchise if you're not changing the engine a bunch. Other than EUIV though, whose expansions are a money grab way to make the game cost 150 bucks, I haven't ever played DLC I can think of.
Just a few dlc/expansion packs that were totally worth their money
All Rimworld expansions.
Diablo 3 reaper of souls/ D2 lord of destruction
The witcher blood and wine (?)
Ballad of gay tony
Star craft ones
Red alert yuris revenge
Horizon zero dawn frozen wilds
Etc... There are good expansions that are totally worth their money and add to the overall game.
That being said, I'm not a huge dlc fan and rarely spend money on them if they don't really add to the game. More partial to spend on dlc for smaller studio games rather than large ones.
I didn't even buy the Rimworld DLCs and I have 500+ hours! I did look at them but didn't buy. Now that DF is graphical I mostly just play that now tbh.
DF is a great example -- 15+ years updates no DLCs unless you count the steam release.
In what world is paying 40usd for a game and 3x 30usd for 500h of entertainment not a good deal? (not particularly aimed at you, but at dlc haters in general)
I am glad when they release a dlc. I get more great content. They get some more financial support.
I am 100% against cheap cash grabs. I am 100% pro multiple well made extentions for a game that allow me to support the studio.
I do agree video games are the best bang for buck entertainment by a mile
Unless the sequel is using way better tech and requires a new engine or massive engine tweaks, a sequel that comes shortly after the original release could be done better, faster and cheaper as an expansion pack.
Well there ya go. Paradox DLC is just bullshit. Most of them just add like 1-2 units or characters or factions which mostly boil down to an aesthetic change. Most big games get real additions via DLC that can add up to 50% more game.
The non cosmetic Paradox DLCs fundamentally change the games so if you want to actually play the latest version of the game with all the mechanics you have to get them all. You can get them on steam sale usually for like 50 bucks a couple times a year.
I'm not defending it -- It is what colors me most against DLCs.
I still just don't like the idea of it -- Why not do a DLC for movies and paintings and books? It feels wrong to fork a work of art or say "Oh sorry I didn't actually make it all here's the other 20%"
Come to think of it -- Movie sequels are kind of like that these days where it's just one story broken up instead of multiple separate stories. I wish we just did 4 hour movies with intermission but I'm sure I'm alone there.
You've never touched EUIV or it's DLC I can tell