zachary3752

joined 1 year ago
[–] [email protected] 4 points 2 weeks ago

This game was published and likely almost fully funded by Epic.

I can definitely understand not liking them and not wanting to give them your money, but in this case I think the game wouldn’t exist without their involvement. So it may never see a Steam release, or it will be very delayed.

[–] [email protected] 35 points 7 months ago (5 children)

STS was Java running on libgdx.

STS2 will be C# on Godot.

Based on this: https://caseyyano.com/on-evaluating-godot-b35ea86e8cf4

[–] [email protected] 12 points 7 months ago* (last edited 7 months ago) (1 children)

They wrote this article: https://caseyyano.com/on-evaluating-godot-b35ea86e8cf4

And they released a tech demo as part of the evaluation: https://megacrit.itch.io/dancing-duelists

[–] [email protected] 2 points 8 months ago (1 children)

I believe the acts themselves will be longer and more fleshed out but there's less of them.

6 acts in Path of Exile 2 instead of the 10 acts that PoE1 has.

[–] [email protected] 2 points 8 months ago (3 children)

It's actually an upgraded version of the same engine, and Path of Exile 1 is getting a lot of the new tech backported.

It was originally supposed to replace Path of Exile 1, but now they are going to exist together.

2 will be more refined and slower, with a brand new story and 6 new acts. Should be a fun time.

[–] [email protected] 2 points 9 months ago (1 children)

I didn't enjoy the first one, I am enjoying the second one a lot more. It's not perfect, but the stories are generally better and things feel more polished. It's still an old-school JRPG though.