taaz

joined 2 years ago
[–] [email protected] 5 points 20 hours ago

I just got myself second hand xtx for about 650 euro

[–] [email protected] 4 points 2 days ago

as with email, your instance is part of your unique username

[–] [email protected] 60 points 1 week ago (2 children)

Well one very good reason would be that their specification is closed source and as such not even HDMI Forum partner AMD can implement them in their open source driver.

https://www.phoronix.com/news/HDMI-Closed-Spec-Hurts-Open

DisplayPort spec is fully open btw.

[–] [email protected] 5 points 1 week ago

played it on nix and it worked well in the beta, very cool game but the price tag is a bit steep

[–] [email protected] 25 points 2 weeks ago

One is trying Bazzite the other one is just classic fedora

[–] [email protected] 78 points 2 weeks ago* (last edited 2 weeks ago) (10 children)

Two of my friends switched recently.
They had none to very little experience with anything Linux before, their previous win11 installs just over bloated and the copilot bullshit pushed them over. Both (indie/non-pop shooters) gamers btw.

This is the year of linux.

[–] [email protected] 1 points 2 weeks ago (2 children)

Mothership is really good btw

[–] [email protected] 0 points 2 weeks ago* (last edited 2 weeks ago)

Deadly/dangerous to the environment. It's supposed to be a dead tree and fish next to a river/water body.

https://cs.wikipedia.org/wiki/File%3AGHS-pictogram-pollu.svg

 

cross-posted from: https://biglemmowski.win/post/2418820

For me, the most interesting point was the short mention of open sourcing Factorio (around 2:40). Kovarex seems to be very much open to the idea, he mentions that (as an approximation) maybe two years after the DLC after things calm down ...

 

Small disclaimer this is from the txt log which is not exactly complete, there are few pixels missing here and there.

One second of the video is about 30 minutes of drawing (one frame contains 1 minute of drawing, 30 frames per second)

Also a little bit of bragging - couldn't resist the challenge and got this all glued together in Python! Which is obviously a valid tool for this considering the rich data processing ecosystem.
Well maybe except the video generation part... definitely except the video generation - Pyav - bindings for ffmpeg, are really badly documented, luckily they have at least good enough examples.

The short story of how:

  • little bit of python script to convert the txt log into csv
  • from csv to pandas, there I made a few cleaning passes to get the "format" just right (mainly dealing with the mod_fill action)
  • pyav, ffmpeg and the world of video - oh boy:
    • for each one minute of drawing data
    • replay them over the canvas (numpy RGB array)
    • embed/copy the canvas into the video frame (another ndarray)
    • (add the timestamp above the canvas - cv2)
    • invoke pyav magic to mux/append it into the video
    • hope that your numpy array slices, splices, "broadcasts", pyav codec options and stream configurations are correct. Otherwise, watch as you end up with 1GB+ of mp4 file - 3 hours to watch whole (1s/30fps) with really bad resolution or inverted/wrong colors:)

If anyone wants to tweak this or has ideas how to make this better just hit me up. Can also put the code somewhere if wanted.

What a wild ride ha!

 

cross-posted from: https://biglemmowski.win/post/698732

I wanted to reminisce a bit and play something that has Forestry (for the bees) and while I am not new to technic modpacks (Tekkit mainly) I don't have that much time to sink into automation now.

I choose E2 because I heard good things about Enigmatica in general so if I wanted Forestry it seemed like a good "latest and somewhat up-to-date" choice.

Though, after breezing thru early game, going straight for dia pickaxe and making CC Turtle then excavate a bit to get a some ores, I found out I have no idea how to make some early-ish game generation and to top it of it looks like there is tons of different mods doing same thing, power generation, grinding, furnaces, pipes - so many different pipes and obviously three or four different energy units where I don't know what works with what.

I guess I am asking if this is normal (or maybe E2 is too old?), also any tips for a "dusted-off" tekkit like experience? Or maybe something more streamlined.
I would love something with forestry as my mid/end game plan is just bees.

Thanks for any tips!