Could you explain a little more on that? Just curious.
ruffsl
Have you had any luck with projectors for coding? I've only ever used them for large mob-programming sessions, like during hackathons. I feel like the low/narrow contrast of projectors makes it hard to use for dark mode, not to mention the space real estate requirements. :P
Still kind of sad that the transflective display technology demoed in the $100 laptop project from a decade or so ago never took off.
Personally, I've been happy using an LG TV for a single monitor setup. I have had to switch to KDE Plasma v6 for better font rendering given its unusual OLED pixel layout, as well as for native HDR support. But it's been nice to have a large physical font while still at default DPI. Although, I wouldn't't mind upgrading to 8K later when they get affordable, as the smallest 4K TVs at 42" happen to push the physical DPI down towards that of just 1440p panel.
Tagging an image is simply associating a string value to an image pushed to a container registry, as a human readable identifier. Unlike an image ID or image digest sha, an image tag is only loosely associated, and can be remapped later to another image in the same registry repo, e.g latest
. Untagging is simply removing the tag from the registry, but not necessarily the associated image itself.
Ah man, I'm with a project that already uses a poly repo setup and am starting an integration repo using submodules to coordinate the Dev environment and unify with CI/CD. Sub modules have been great for introspection and and versioning, rather than relying on some opaque configuration file to check out all the different poly repos at build time. I can click the the sub module links on GitHub and redirect right to the reference commit, while many IDEs can also already associate the respective git tag for each sub module when opening from the super project.
I was kind of bummed to hear that working trees didn't have full support with some modules. I haven't used working trees with this super project yet, but what did you find about its incompatibility with some modules? Are there certain porcelain commands just not supported, or certain behaviors don't work as expected? Have you tried the global git config to enable recursive over sub modules by default?
I fell for it. It took me a minute into the game time to figure what was up and double check today's date.
I'm using a recent 42" LG OLED TV as a large affordable PC monitor in order to support 4K@120Hz+HDR@10bit, which is great for gaming or content creation that can appreciate the screen real estate. Anything in the proper PC Monitor market similarly sized or even slightly smaller costs way more per screen area and feature parity.
Unfortunately such TVs rarely include anything other than HDMI for digital video input, regardless of the growing trend connecting gaming PCs in the living room, like with fiber optic HDMI cables. I actually went with a GPU with more than one HDMI output so I could display to both TVs in the house simultaneously.
Also, having an API as well as a remote to control my monitor is kind of nice. Enough folks are using LG TVs as monitors for this midsize range that there even open source projects to entirely mimic conventional display behaviors:
I also kind of like using the TV as simple KVMs with less cables. For example with audio, I can independently control volume and mux output to either speakers or multiple Bluetooth devices from the TV, without having fiddle around with repairing Bluetooth peripherals to each PC or gaming console. That's particularly nice when swapping from playing games on the PC to watching movies on a Chromecast with a friend over two pairs of headphones, while still keeping the house quite for the family. That kind of KVM functionality and connectivity is still kind of a premium feature for modest priced PC monitors. Of course others find their own use cases for hacking the TV remote APIs:
Didn't know about this case history with Nintendo, nor the name for the common exploit used:
Nice! Thanks for the clarification.
I was more curious about horizontal/vertical scroll snapping of text, given if the underlying vim properties are still limited to terminal style rendering of whole fractions of text lines and fixed characters, then it's less of a concern what exactly the GUI front end is.
Any particular reason that those OEMs made that decision when releasing those boxes? Was that range blacklisted in firmware because of the legacy specification? I thought the spec just forebode range's public allocation, but not necessarily its internal use.