popcar2

joined 1 year ago
 

Previous posts: https://programming.dev/post/3974121 and https://programming.dev/post/3974080

Original survey link: https://forms.gle/7Bu3Tyi5fufmY8Vc8

Thanks for all the answers, here are the results for the survey in case you were wondering how you did!

Edit: People working in CS or a related field have a 9.59 avg score while the people that aren’t have a 9.61 avg.

People that have used AI image generators before got a 9.70 avg, while people that haven’t have a 9.39 avg score.

Edit 2: The data has slightly changed! Over 1,000 people have submitted results since posting this image, check the dataset to see live results. Be aware that many people saw the image and comments before submitting, so they've gotten spoiled on some results, which may be leading to a higher average recently: https://docs.google.com/spreadsheets/d/1MkuZG2MiGj-77PGkuCAM3Btb1_Lb4TFEx8tTZKiOoYI

 

This adds AMD FSR 2.2 scaling to Godot, where it previously only supported FSR 1.

 

Huge boost for Godot development!

Screenshot of their statement

 

cross-posted from: https://programming.dev/post/3160775

I'm usually a fan of open source games but rarely do they manage to be actually great. People like giving recommendations like Super Tux Kart that haven't aged well and don't play well. What are some open source games that are legitimately good that I've missed?

My favorites are:

  • Mindustry

  • Sonic Robo Blast 2 Kart

  • Powder Toy

  • GZDoom (and all the amazing mods for it)

  • Veloren (even though it's still in alpha)

 

I'm usually a fan of open source games but rarely do they manage to be actually great. People like giving recommendations like Super Tux Kart that haven't aged well and don't play well. What are some open source games that are legitimately good that I've missed?

My favorites are:

  • Mindustry

  • Sonic Robo Blast 2 Kart

  • Powder Toy

  • GZDoom (and all the amazing mods for it)

  • Veloren (even though it's still in alpha)

 

I made a blog post about my experience switching from Unity to Godot earlier this year, and some tips for Unity devs. Hopefully this can be useful for Unity devs considering the switch.

 

I made a blog post about my experience switching from Unity to Godot earlier this year, and some tips for Unity devs.

 

This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)

Absolutely ridiculous. Many Unity devs are saying they're switching engines on social media.

 

Curious to hear any feedback if anyone's interested in these games.

 

They're free to use commercially, and some of them are pretty neat if you want to show off support for the engine in your game. Preview image:

A screenshot previewing most of them

 

Hi everyone, I just finished writing a guide on everything you need to know in order to game on Linux. It covers Proton (Steam play), using Heroic Launcher (with Wine-GE), and all sorts of tidbits and tips I wish people had told me earlier. I hope this can be useful to someone out there!

Archive link: https://web.archive.org/web/20230816141640/https://popcar.bearblog.dev/everything-linux-gaming/

 

Hi everyone, I just finished writing a guide on everything you need to know in order to game on Linux. It covers Proton (Steam play), using Heroic Launcher (with Wine-GE), and all sorts of tidbits and tips I wish people had told me earlier. I hope this can be useful to someone out there!

Archive link: https://web.archive.org/web/20230816141640/https://popcar.bearblog.dev/everything-linux-gaming/

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