nac82

joined 1 year ago
[–] [email protected] 6 points 7 months ago

Nah, their earlier games had spirit. Oblivion is still one of my favorite open world fantasy games to date.

Starfield is just a soulless recycled scrap for money and hype.

[–] [email protected] 26 points 7 months ago (5 children)

Starfield killed all my hype for Bethesda's future releases. Every step forward comes with a dozen steps back.

How long ago did Starfield come out, like 6+ months ago? And they've basically added an eat button back from previous games on the same engine, then left it to rot.

I can't believe they are already trying to market ES6 and DLC for Starfield without even fixing that trash game first.

[–] [email protected] 5 points 7 months ago

My precious dog, who doesn't have much time left, and I spend my days dreading losing.

She's been with me since I nearly killed myself in college, pulled me out of depression, through graduation, the first date with my wife, our wedding, covid where I feuded with my family for 2 years and had almost nobody, and a move across the country.

We've got 3-6 months left together, and I don't know who I will be with her gone.

We do not deserve dogs.

[–] [email protected] 10 points 7 months ago

Guess how reddit started.

[–] [email protected] 7 points 7 months ago

Calling it "just ark" is even more reductive than calling it pokemon.

There is more feature overlap between pokemon and Palworld than Palworld and Ark.

[–] [email protected] 0 points 7 months ago

You're not passing on it. You're just refusing to be honest in saying there are no games like that.

You didn't comment to engage what I said, you just wanted to be a redditor living a reddit moment.

I'm so fucking sick of redditors and their brain dead circle jerks where people stick their head up their asses and regurgitate the same stupid shit that was regurgitated into their mouths.

[–] [email protected] 0 points 7 months ago* (last edited 7 months ago) (2 children)

There were no microtransactions required on their lootbox system. It was a randomized level up system that could be skipped with money, similar to how people pay to speed level a battle pass.

So yea, this is all inaccurate drama. It was a shitty system that people didn't get, clearly seeing how people still don't get it today.

And it was all removed before the game was 1 week old, which was followed up with 4 years of free content.

Name 1 Ubisoft game ever published that they removed all microtransactions from and pushed 4 years of free content.

[–] [email protected] 0 points 7 months ago (4 children)

I directly addressed the topic, the lootboxes in BF2, so probably not.

This is quite literally the opinion I'm addressing. People hold on to this while ignoring the 4 years of free content pumped into the game.

[–] [email protected] 14 points 7 months ago (1 children)

If the objective was to run over protestors, rumble feedback might be a positive instead of a negative.

[–] [email protected] 1 points 7 months ago

It doesn't have to be the most profitable in all scenarios to be an optimization aspect of business to cheapen services and increase fees. Long-term care has long-term costs, if it is cheaper to push somebody to suicide, there will be economical vectors that seek to exploit the opening for profit.

[–] [email protected] 5 points 7 months ago* (last edited 7 months ago) (3 children)

My car is equally capable of rolling over protestors. So, there's not much a difference on this front.

[–] [email protected] 0 points 7 months ago (6 children)

EA did good with their 10 year license, though. People sleep on the EA Battlefront games.

Don't get me wrong, EA tries to pull shit all the time and is a shitty company. They tried to make a shitty lootbox system in BF2 but were fairly responsive to fan criticism, and the game got a shit load of free content.

Unlike Ubisoft, who is literally carving out on release content to sell you.

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