fnmain

joined 1 year ago
[–] [email protected] 0 points 2 months ago

Still working on Church A/V stuff. The software I made allows us to control an RS-232 PTZ camera via an Xbox Controller, or our slideshow program (ProPresenter). This week we switched from an Xbox Controller to a flight stick, and I added the ability to change the max speed the camera will move at in software.

[–] [email protected] 0 points 3 months ago

After controlling a PTZ camera with an Xbox controller, we realized that wasn't ideal, so now we're switching to controlling said camera with a Logitech flight stick (to arrive from Amazon this week)

[–] [email protected] 3 points 4 months ago

Fs.?g??yy V>

[–] [email protected] 0 points 6 months ago

Working on a static site generator for a publication coming out of my high school

[–] [email protected] 10 points 6 months ago

A lot of new languages are going to support WASM now that garbage collection has been implemented into the language (Go, Python, Java possibly). Now if we could get the JS runtine to just use UTF-8 instead of the shitty archaec bad UTF-16, there would just be no reason to not use WASM

[–] [email protected] 0 points 7 months ago* (last edited 7 months ago)

I'm working on a presentation software that uses plain text to make neat looking presentations with relatively little effort. I'm in a Post-AP Computer Science class, and I just finished an assignment using it https://git.nations.lol/grezi/#Hashing%20Sets%20Maps.slideshow

Here is where the source code is: https://github.com/StratusFearMe21/grezi-next

(Documentation for how to actually use it is in the GitHub wiki page)

[–] [email protected] 0 points 8 months ago* (last edited 8 months ago) (1 children)

The way I can think of to do this is to make a program called cargo-build-env which reads a file of your choosing with the features and executes cargo, then place that binary in your ~/.cargo/bin directory. Then you can run cargo build-env to build your program

The program can be in any language as long as it's executable, including shell script

[–] [email protected] 2 points 8 months ago

Can't LLMs take an insane number of tokens as context now (I think we're up to 1M)

Anywho, he just like me fr

[–] [email protected] 1 points 9 months ago (4 children)

+1 for Rust, the learning curve can be pretty daunting, but once you're over the hump you'll never want to go back

[–] [email protected] 0 points 10 months ago (1 children)

Rust gamedev certainty isn't easy, but it is fun. Bevy doesn't have a visual editor like Unity does, which makes it way harder to use. But because it's not bound to any software like that it makes the engine very flexible. Personally, I like Bevy

[–] [email protected] 1 points 10 months ago
[–] [email protected] 0 points 10 months ago (1 children)

Fuck, I kinda wanna make this (for the funny of course)

 

Made in REAPER

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