drspod

joined 3 years ago
[–] [email protected] 5 points 1 day ago (1 children)

🚂 🧑‍🌾

[–] [email protected] 7 points 1 day ago

Did you remember to kiss your computer good night?

[–] [email protected] 4 points 1 day ago
[–] [email protected] 6 points 1 day ago (1 children)

God, I can't stand this finance-bro vocabulary infiltrating people's normal speech.

[–] [email protected] 9 points 2 days ago

The real cost of bad haircuts.

[–] [email protected] 0 points 2 days ago (1 children)

The have that it’s between by vinyl nowadays in terms of sales shows how little less actually about the music and more about performance.

Are you okay?

[–] [email protected] 11 points 3 days ago (2 children)

... but also by the ways they were known over.

At worst, this know­ing over meant ...

Sorry to be off-topic, but what does "knowing over" mean? I've never heard this expression before, and searching doesn't turn up any examples of it being used either. Is this some idiom of a regional dialect, or a typo that the author made twice in quick succession?

[–] [email protected] 3 points 3 days ago

two for the price of fun(gus)

[–] [email protected] 0 points 3 days ago

They're really lacking in imagination then. They could issue a firmware update that checks if the password has been changed from the default, and if not, prints a page informing the user that they must update the default password.

[–] [email protected] 0 points 3 days ago

Someone's gotta pay for those hexacore CPUs (yes we did get one).

[–] [email protected] 9 points 3 days ago

London bankers are going to have to sober up for a little while.

[–] [email protected] 6 points 4 days ago (1 children)

This is only relevant to you if you signed up for their Monitor service.

 

From the video description:

The Deepest Games are DUMB. How is it possible that this generation of game developers, who are clearly articulate and educated, be so obsessed with the idea of creating deep meaningful games, and yet consistently produce games that are shallow and automated? Also, why does it seem impossible for the depth of the games of the past to be re-created? There clearly isn't any technological barrier, so what is the problem?

One of the major problems that I discuss in today's video is the obsession modern developers have with making smart games and being perceived as these masters of human psychology and technology. Where this stems from is hard to know for sure, but there is clearly a trend of developers being able to find the areas of their game that contain the potential for depth, and then systematically eliminating them. Ironically a lot of these areas are labeled as "outdated" but what I think developers and reviewers really mean to say is dumb. No one would argue pixel art is outdated. No one would argue that Mario 3 and their favorite Super Nintendo games are outdated. What they mean is that these games are presenting the player true punishment and no smartly devised system to go around the punishment.

1
submitted 6 months ago* (last edited 6 months ago) by [email protected] to c/[email protected]
 

Great craftsmanship from this maker and the end result is impressive.

If you want to skip the construction process and just see the end result, skip ahead to 41:20.

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