TrashboxBobylev

joined 1 year ago
 

This release ports stuff from Shattered 2.5.2. Nothing else to say, really, the merging process went relatively smoothly.

 

(2.0.1 hotfix was uploaded, fixing Abyssal Spawner being invincible and Metamorphosis cursed effect crashing the game on cancelling.)

Download it here: https://github.com/TrashboxBobylev/Rat-King-Adventure/releases/tag/2.0.1

This update has been in works for over two months, but you can now finally enjoy Rat King Adventure as Duelist, with all new talents and third subclass, while challenging an updated Abyss!

 

Today is July 26th; 10 years ago, watabou released source code for Pixel Dungeon, creating a modding community for it.

Community Pixel Dungeon is a symbol of community being able to achieve that and evolve this community into what we know today.

Thank you all.

 

This mod has been conceptualized back in October as dedicated thing for 10th anniversary of Pixel Dungeon becoming free and open source software, but only now I dedicated the time to start making it. The core idea is that I am not the one, who design the features and new items, it’s people from community of this game!

This pre-release adds 17 more ideas to the pack, including ideas from Reddit and Lemmy posts and ideas from archived ideas channel on PD discord, bringing total number up to 37, all of which can be seen here: https://gist.github.com/TrashboxBobylev/98aa9c667af73c56bbae91413fe22a24

[–] [email protected] 0 points 2 months ago

...it seems like the picture overrides the link on Lemmy; great platform!

 

This mod has been conceptualized back in October as dedicated thing for 10th anniversary of Pixel Dungeon becoming free and open source software, but only now I dedicated the time to start making it. The core idea is that I am not the one, who design the features and new items, it's people from community of this game!

Currently this mod has 20 unique features from ideas of 21 people on PD's discord, all listed here: https://gist.github.com/TrashboxBobylev/98aa9c667af73c56bbae91413fe22a24

 

Fixes some of urgent bugs, like crashes with trinkets or telekinetic grab.

That's mostly all, there is also some balance tweaks to forgotten things like Vampiric.

 

This release ports stuff from Shattered 2.3 and 2.4 and reimplements rare mobs.

Some were asking what is ~~wrong~~different with this mod: it makes the game 25% shorter, like chapter length and mob and equipment stat increases.

 

Shattered's trinkets are finally (after 11 days of waiting!) here, alongside with some aesthetic changes, buffs to underused and overused stuff and patches to world-importance bugs like warhammer stunning.

Don't know what else to say... go look for reaching another cycle!

 

The 100+ days of waiting and development hell are finally over...

This release introduces:

  • Shattered PD 2.3.2 port
  • minions port/overhaul, with 8 staffs to find in the dungeon with reworked abilities and stats
  • ports of few features from original Summoning, like healing gas, hordes, scimitar rework, clean water, frostburn...
  • rank manager spell, the new way to manage ranks
  • attunement rework to be like strength, but for magic
  • hunger adjustments, staffs in journal and other QoL
  • bugfixes for things from original Summoning
 

Don't you love forgetting about some tiny details (or, rather, dwarf-sized) and then being told that it makes the game unbeatable and having to cope with working on this abomination of a variant for few more hours? Me toon't.

At least DK's phase 2 is now gone.

 

Okay, so 2.17 happened to have crash with fishing, so I fixed that and did some more balance and difficulty changes, nerfing Haste and Fate Lock and tweaking new bags.

[–] [email protected] 0 points 7 months ago

I thought we were having Steamed Flesh.

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