Just please remember: Don't let up until the results are being read. Every vote counts and nothing could be worse than pissing away a win because we got cocky based on some early signs
TacticsConsort
THey're trying so hard I love them
(This is also excellent because it applies to the DnD game I'm running)
Oddjob is banned. No exceptions.
Yeah, checks out. I'm just a UK guy, but when the Tories were all having a media circus about "Oh inflation is done now, we've stopped inflation, the cost of living crisis is done!", I mean... no amount of lying to my face is going to stop me going to the shops and wanting to scream when I see the price of Everything has jumped up by 20% again.
I can't imagine that's any different at all in China. You just can't really hide something as objective as the cost of a bar of chocolate.
Now that's really interesting! I wonder where I can go to see this stuff...
I don't rightfully know, but my heart says "The hotwheels logo"
150TB????? Holy fuck. I wonder what sort of stuff one institution even stores in 150TB of data?
On one hand: How the hell do you prove that you're NOT planning to assassinate someone?
On the other hand: Do it Kadyrov. Start a military conflict with the Russian nobility. I dare you. I double dog dare you, you prada-wearing, back-shooting, boot-licking little shit.
Thank god for that. There might be scummier companies than Blizzard out there, but I wholeheartedly believe the only reason that Blizzard aren't on the same level of scum as Nestle and BP Oil is because they make games, and there are only limited opportunities to sell human lives to authoritarian regimes when you just make games.
This may sound strange, but honestly once you understand the game it's really the other way around!
The official 5e devs do NOT have any clue what they're doing in terms of encounter balance and design; almost everything gets crapped on by a good spellcaster or Ranger, and they play it pretty safe and corporate with stories too. Half of 5e adventures are copies of old adventures and it really shows because all the copies of old classics are actually way more respected and generally liked (Curse of Strahd, Sunless Citadel, White Plume Mountain) than 5e originals (Dragonlance: Shadow of the Dragon Queen). Notable exception being Dragons of Stormwreck Isle. Despite being the smallest original adventure in 5e it's honestly good.
Still, I really appreciate the meme for our community! You're the backbone of lemmy with all your posts my guy
It's pretty modern if you mean popular, although the idea itself is REALLY old.
Rather than going into specific examples because there are a lot of them (especially in gaming and TV), I'd like to say my piece on cliches.
Basically, cliches come to exist because the cliche trope is a really good idea.
"The Butler did it" as a murder mystery trope is a fantastic idea because some people with too much money will use the protection money affords them to mistreat their employees, providing a great motive you can build on to create a great story with relatable morals and characters. It sets up a character with perfect motives, means and a reasonable position of trust to avoid suspicion.
Similarly, "Hell good, Heaven bad" is a fantastic trope because it lets you step back and analyse things like the negative impacts of religion and how authorities (and the bible) will portray themselves as good regardless of their actual actions. Plus of course there were periods of time where people were told doing virtually anything that didn't fit into an extremely narrow worldview meant you were going to hell. You know, stuff like basketball and Dungeons and Dragons.
Now, the problem with cliches is when someone sees a popular idea that's also a very good idea, but doesn't understand why it was a good idea. As a result, when they use the idea, it rings hollow at absolute best, and that kind of terrible execution of something that's already known and popular tends to be especially disappointing. I think the best example is The Hunger Games, which absolutely defined young adult dystopian fiction for years because it showed how the media industry mistreats its workers, and Alleigant, which used a lot of ideas from Hunger Games (and some other things) without actually understanding the ideas.
(TLDR: Hunger Games has a love triangle as a prominent plot element, but the actual reason is that it's perpetuated by the media pretty much on pain of death for Katniss so that she can entertain the viewers. By contrast, Alleigant also has a love triangle but the triangle IS the plot element and the author bends over backwards to make it happen despite the fact none of the characters really feel like they're suitable for it)
Anyways, cliches aren't bad but you need to know how, why, and when to use them in order to actually fulfil their potential, and the heaven-hell one you've mentioned above is no exception.
Pffff. The AAA industry is notorious for being about as stale as a three week old french baguette. If it isn't a Gun Game made for chasing the most recent trends, then chances are they don't even want to sniff at it. To say nothing of the absolutely egregious thirst for Profit that plagues a lot of titles. It's one thing to be a $70 game, and another thing entirely to be a $70 game with a subscription, ingame puchases, and day 1 DLC.
Sony and Microsoft can have their pathetic little 'arms race' about processing power and framerates and 150GB+ games.
In the meantime, Nintendo is likely going to step right up with something that has a nice fresh, intuitive control scheme like the Wii or the Switch, with a solid release library that covers a variety of styles and appeals, and promptly curbstomp the living shit out of the competitors. The market is absolutely wide open for a smash hit console in the near future, coming off the backs of the PS5's no-games failure and the fact I haven't even heard about the Xbox in about 3 years.