Mantar

joined 1 year ago
[–] [email protected] 1 points 2 weeks ago

I'd like to take a moment to thank Lemmy for logging me out so I never saw the notice that you'd replied. :D

Yes, Luanti sends textures and sounds to the clients, though they are cached so it's only the first time you connect to a server.

Those games have an api of their own, though I don't know about "easier," and I'm not familiar with the specifics there as I don't particularly care for Minecraft. Odds are you'll need to override the beds behavior somehow, but I doubt you'll need to alter Voxelibre or Mineclonia to do it.

[–] [email protected] 1 points 4 weeks ago (2 children)

That's all server-side code, which is the normal thing for luanti mods and games.

Client-side modding is currently a bit crude and limited, and requires a bit of funky manual installation, but allows you to read and alter some things on the client that aren't available to the server code. Client-side modding (CSM) was added a bit prematurely and is still in kind of a proof-of-concept stage; it was intended to be a step towards server-sent client-side modding (SSCSM) which will allow games to customize the behavior of the client.

For Exile we have an optional CSM for handling special keypresses, since reading key sequences can be difficult with lag over multiplayer, but 99.9% of our code is just the regular server-side code.

[–] [email protected] 0 points 7 months ago (1 children)

As a developer of a game for this engine that's very much intended to NOT be a Minecraft clone, it's frustrating to see comments about the engine saying that "A Minecraft clone is exactly what it is." It does make me feel better about the name change, though. Maybe there'll be less of that backwards-looking sort of thing in the future.

[–] [email protected] 0 points 9 months ago (2 children)

As a game dev, I have to say this kind of criticism is too vague to be of any use

1
Exile v03.17 released (content.minetest.net)
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

Exile stable release v0.3.17 is out with the following new features:

  • Better feedback: Informational states displayed on character tab
  • Drystack and Rammed earth arches: build a wall, knock out the middle
  • server command: /recover_inv to restore inv lost on restart

Get it from: https://content.minetest.net/packages/Mantar/exile/

 

A new release of Exile is out now. We've bumped the minimum Minetest version to 5.5, and we're happy to say that Exile is now fully free/libre!

Say hello to our brand new CC-BY-SA 4.0 Gundu model: https://files.catbox.moe/28wt2f.mp4

Changes:

  • Replaced NC-licensed Gundu, Exile should be fully free now
  • WITT for Exile: show the names of things when you press the zoom key
  • Improved light meter
  • Added /crouch as alternative to double-tapping shift, in case of lag
  • Less trouble with lowering ropes/ladder

Get it from: https://content.minetest.net/packages/Mantar/exile/