The only practical purpose of such a cluster is educational purposes. Clusters as a whole are only useful for academics and researchers, so once you get into clusters using old hardware you're essentially only building the cluster for the sake of the challenge.
KRAW
I'm someone that uses sway because I really like to keep my workflow as keyboard driven as possible. However, I do not necessarily need the minimalism of sway and sometimes miss the more polished experience of a full DE. Are there ways to configure Plasma to give me a sway-like keyboard-driven flow while still getting some of the other benefits of Plasma?
TBH the solution is to salt the pesto less and salt your toppings more, probably by just adding finishing salt after cooking the pizza. Also consider using a nonfresh mozzarella, which generally has more flavor. While the creaminess of fresh is nice, I find it to be way too bland most of the time.
This problem is the exact reason why I stick to pepperoni and banana peppers. They are inherently flavorful and salty.
The tech layoffs are not related to industry replacing those jobs with AI. Tech overhired and now they are adjusting. Simple as that.
Believe it or not, people might not always have abortion at the top of their list when they're moving. In fact I'm willing to bet cost of living is near the top of their list.
Do you have a link to any stats? There seem to be two sides to this debate, where one side insists that these breeds are inherently aggressive and the other side insists it isn't true. I'm more inclined to believe to believe the former in my personal experience, but have always wanted something other than anecdotal to confirm.
open-world action game
It's amazing that devs are still crapping out games in this genre.
Can you give an example? I know that some people have a hard time with the strong smells, but I honestly have never heard it made fun of in any demeaning way. Maybe at worst a character has a bad time on a toilet due to the Indian food being so spicy, but I can't think of how it would be made fun of. Seems well loved here in the States in my experience.
I find it funny he thought the resource collection was poorly done. Sure, it's a bit immersion breaking, but getting off the ship to walk over to a resource and hold down a key to collect a resource sounds tedious. I think the problem with some modern games is that they choose immersion over keeping players in the core gameplay loop, and this is an instance where it is nice to see a developer (maybe unintentionally) choose the latter. However I do agree that boarding the ship being limited to a cutscene is disappointing. That was a missed opportunity to expand the core gameplay in an engaging way.