DragonBard

joined 4 months ago
[–] [email protected] 2 points 2 days ago (1 children)

I've been an on and off member of the ARRL every since I was first licensed in the 90s. At one point, I was even a VE. I don't remember exactly what made me decide to drop membership many years ago, but in the following years the actions of the ARRL have not inspired confidence.

I have received zero emails about my VE status, and I haven't participated in any licensing sessions in years.

[–] [email protected] 0 points 1 week ago

I'm a registered user of LotW, but not an ARRL member. Pretty sure they sent it to all registered users.

[–] [email protected] 0 points 1 week ago (1 children)

Yes, the story engine is the core system. It's primarily what I used for my solo game, as Traveller has enough other systems to fill in the world running. But I think the character engine might be simpler than using something like the Traveller 5 personals system if you truly need some randomness to how NPCs will react.

[–] [email protected] 0 points 1 week ago (3 children)

I'm going to suggest the Motif system, as it has Story, Character, and World emulators that might make it easier to run.

https://www.drivethrurpg.com/en/publisher/7970/thought-punks/category/38729/motif-framework

I have used this system for a solo game of Traveller and it worked quite well.