Baguette

joined 8 months ago
[–] [email protected] 15 points 3 weeks ago (9 children)

Salinity doesn't really work like that. You can't just dump a bunch of brine and expect it to just mix with the rest of the seawater. A lot of that depends on temperature, currents, etc. You might just end up forming a brine lake in the ocean if the brine just so happens to end up at the bottom without ever mixing. Not to mention brine isn't always just concentrated salt and water. It can include byproducts from desalination.

Reference:

https://www.scientificamerican.com/article/slaking-the-worlds-thirst-with-seawater-dumps-toxic-brine-in-oceans/

[–] [email protected] 8 points 3 weeks ago (2 children)

I dont think you would like what comes after societal collapse. It's easy to pin society as just capitalism, but collapse will mean more than just the economic system. Democracies will collapse and entire regions will cease to exist. Food scarcity and mass migration will result in extreme regimes that will defend their territory, and a bunch of nomads who have to live with the constant worry of where the next food and freshwater source is. Not to mention the constant fighting over geopolitical issues (imagine current day scaled up exponentially)

Yes, we should fix our economic system, but societal collapse is not an end result we ever want.

[–] [email protected] 6 points 3 weeks ago (1 children)

Thats not really the scenario I was referring to. There's the scenario where people decide to just give up, grief, and make people waste as much time as possible.

I will say that in your scenario, you should also look at it in your teammates perspective. Your own intentions might be purely that you want to play it out to its fullest. Maybe you see a win condition. The issue is that your teammates don't share that view. It could be that you are the only one doing good in that game. Your teammates are not having fun. They dont see the same wincon you see. And at the end of the day, if that one match isn't fun for them, could you really blame them for wanting to surrender? There's not really a clear right and wrong in that situation.

[–] [email protected] 2 points 3 weeks ago

Oh, ranking system in video games is a whole other beast to tackle. It's a both pro and con game design. Games want to promote people perfecting the game and bringing competitiveness in the sphere. That's not inherently a bad thing. Even in non ranked games, if theres a way to compete people will naturally aim to be the best. There's just a lot of issues that come with it as well.

Visual rank is hard. For one, it's a medal to reward the player. Just like physical sports, winning a medal feels good. It's an accomplishment that really boosts the feeling of competitiveness in a sport. On the other hand, visual rank in games can be used as a way to put people down. "Oh you're only _ rank" and all that. Not really easily solvable, considering how many games that have a ranked system. It's one of the fundamentals of the system that couples everything together.

[–] [email protected] 3 points 3 weeks ago

Yea valve has been pushing for punishing bad behavior, which is good on them (I remember the coal incident). It's still a complicated task, but at least they're trying things that seem to stick rather than riot (like them trying to change certain pings to be party only which was really stupid)

[–] [email protected] 5 points 3 weeks ago

I guess my phrasing is a bit off, sorry. They've tried to address it. It just hasn't worked that well (for example, they decided to add a bait ping that looked like a fishing hook, but players decided it was used moreso as a noose). The community is still as toxic as ever. Nothing's really going to change other than some more banned words and maybe some changes to how pinging works (which is another toxicity problem)

[–] [email protected] 14 points 3 weeks ago

"I hope europe yourself" is the exact phrase I heard

Guess I shouldve given context, it is a bit harder to see out of context haha

[–] [email protected] 37 points 3 weeks ago (15 children)

Mobas (and team games in general) have an inherent issue where people dont like to be losing, and when they are, they usually find an outlet by blaming the rest of the team.

Its a pretty huge problem in league because

  1. Behavior problem. Riot has like never addressed the toxicity issue. They've basically said heres some banned words and thats it. People can get by either griefing in game (which has been essentially unpunished) or by typing in non bannable ways (i remember seeing someone using europe as a uhh... You know)
  2. Game design problem. League is pretty punishing when it comes to losing. You're stuck in a game you dont want to play, esp if your team holds you hostage by not surrendering intentionally. There's no fast way to get into a new game. You have to finish this, lose lp (ranked point system in league), and then possibly run into the same situation again. This isn't really riot's fault. This is just a flaw of mobas that no ones learned to really fix yet
[–] [email protected] 8 points 4 weeks ago

Kid me was pretty stupid. My mom, sister, and I went on a trip to Hawaii with my mom's coworker. At that time, I was really bad at swimming. One of the beach trips we went to snorkel. I was left unsupervised for a while and ended up following a sea turtle way too far out. I ended up getting water in the breathing tube, and I panicked. I think I was flailing around for about two minutes going up and down the surface of the water until my mom's coworker noticed and dragged me back to shore. Was pretty sure I would've just drowned if no one noticed.

[–] [email protected] 2 points 1 month ago

Chinatown is a more unique environment. Lots of foot traffic, sidewalk vendors, and really tight knit community. Its not a scaleable solution though. Hard to make that kinda of super dense area everywhere

[–] [email protected] 4 points 1 month ago (1 children)

I wonder if they're including those that are living in internet cafes and such. I remember that being a pretty prevalent problem a bit back. Wikipedia says they counted it on 2007, but no notes of whether they continue to include them or not as homeless.

Not discounting their achievement though, they have their shit together, at least way more than the US

[–] [email protected] 8 points 1 month ago

Potemkin is a guilty gear character, which is a fighting game. Bridget is probably one character you know from the series.

Anyways basically the entire kit of potemkin are grapples hence the meme

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