Java? Sorry OP I only download open source software developed with Rust /s
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Rust
C better. /s
If I want to play a factory game where you need to build defenses I'd go play Factorio and maybe stab myself in the throat a little because that's about how fun having to deal with enemies in a factory game is.
Mindustry is much closer to the tower defense side of it.
Or maybe the RTS side.
There are even attack modes, where you build up an army to take on a fixed emplacement of enemy units.
The only thing I can put against dev (not really) is there's no x-platform sync between clients. Continuing your game on a phone could be a cool feature, even if not from some centralized server they pay for, but from your own google drive or whatever.
environmentalists might not like it for obvious reasons.
Well not really difficult, after you realize that you can put down buildings while on pause. The first few levels are easy tower defence... Later on you can win every level by building mid tier flying robots (iirc). Still... Great game!
you can put down buildings while on pause.
Now this! is a pro-tip. Thanks!
There are definitely some maps on the new planet where I seemingly realized that pausing was strictly necessary as the waves start overwhelming the defenses and units to the point that I either run out of resources or they somehow sneak one drone in that wrecks havoc on the supply lines that are already packed with not enough space to add the turrets that can deal with the advanced units. Eventually, it really became a race to finish as fast as possible. Also, the staggered unlocks or limited resources on some maps were brutal.
Thanks. Just picked it up on f-droid. Last update was 14 months ago, so I guess it's been balanced to perfection.
I highly recommend this game! I played through it with a friend and really enjoyed it. I think I recommend it with more than one player
Gave it a shot this morning, I could see myself missing buses. However, I do really dislike mobile interfaces. My thumb is too wide to reliably click things
My thumb is not even that big but I still miss type.
it works great on desktop using mouse too
Both controls (and UIs) are pretty different and weird to adjust to. I probably like PC more for rotating objects with a mousewheel is more natural than taps. Both feel bad at controlling your ship traversing the arena imho and I can't say how it could'be fixed in this overall control scheme.
Definitely interested in trying this one out. Haven't dove into the FOSS games category yet