And now the robot is a revolutionary communist, great job guys.
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Monopoly's precursor "The Landlord's Game" was invented by Lizzie Magie in the early 1900s to demonstrate why Capitalism needs Georgism to actually have any semblance of fairness, competition, and longevity.
Georgism is roughly the idea that ALL tax should come from land ownership, and that taxes on labour/wages should be abolished.
The game was created to be a "practical demonstration of the present system of land grabbing with all its usual outcomes and consequences". She based the game on the economic principles of Georgism, a system proposed by Henry George, with the object of demonstrating how rents enrich property owners and impoverish tenants. She knew that some people could find it hard to understand why this happened and what might be done about it, and she thought that if Georgist ideas were put into the concrete form of a game, they might be easier to demonstrate.
My first thought was that ending the taxes at land ownership was shortsighted - all capital should be taxed - but then I looked up Georgism on Wikipedia and saw that that was basically already in scope (mostly by “including title of ownership for natural resources and other contrived privileges (e.g., intellectual property)”).
I'm already paying taxes for owning a small parcel of land to live on on top of income and sales taxes. It hurts from so many sides. 🥲
Georgeism would not increase your overall tax burden, it would shift taxation away from things like income and sales tax and toward land value (excluding improvements like your home). Your overall tax burden would only increase if you occupy a larger then average share of the total land in existence (by value, not physical area), and for the large majority of people it would decrease appreciably.
and for the large majority of people it would decrease appreciably.
I'm still concerned, since I'm planning to own a huge international chain of retail stores when I strike it rich and become a billionaire. (This is Sarcasm.)
Great explanation. Thank you.
It does seem like it would be a reasonable tax scheme but it would have to be carefully balanced for the type of use for the land. It'd make sense to charge more for a factory making a lot of value for the economy compared to a high density residential building occupying the same area. I personally prefer mixed use zoning to make land use more efficient though so it'd be interesting to see how that'd go.
I think one of the benefits of Land Value Tax is that an empty lot costs as much as a highrise or factory. It heavily disincentivizes leaving a property undeveloped or poorly developed, like with parking lots or abandoned buildings.
That being said, it would also put pressure on underdeveloped properties, like your home on a street with rising property values. Some limitations would almost certainly be necessary.
This could also be solved with better zoning, but most of our social problems could be fixed with better governance of some kind. Land Value Tax is one of the proposed methods that would need less fixes to make work and (hopefully) be harder to co-opt for wealth extraction.
I'd accept trying anything though, instead of more tax cuts and funding cuts.
That being said, it would also put pressure on underdeveloped properties, like your home on a street with rising property values.
Yeah. I feel like people would get out and vote if they understood this.
Personally I think the landlords would just increase the rent while saying their interests are literally the only ones that need protection from the state because they generate all the revenue but can't blame them for trying.
Generally speaking landlords charge as much in rent as the market will bear. If they could get away with charging more they would already be doing so.
Right, and when tenants aren't paying taxes?
Rents will presumably rise accordingly, and then be captured in the form of a tax that is both very difficult to evade and no longer harms economic efficiency
I think that's a rather hopeful view of the situation, but, on the other hand, I guess it would also help real estate bubbles from forming so there's that at least.
Right, and when tenants aren't paying taxes?
Then tenants will keep more money, in any case where there's any competition in housing.
And in any case where there's no competition in the housing supply, tenants will still be unharmed because they're already paying the maximum amount that landlords can get away with.
It's risk free for tenants.
Hahaha ok now let's teach it Risk
Hey, we can tolerate a table flip here an there, but you are talking about
WAR
Might be good to get a warning sign that the AI wants to take over the world because it will start amassing troops near Siam and if it does manage to conquer Australia, you can be relatively sure that it will spend a few turns building up its bottleneck defense, maybe trading some border country to get a card each turn.
Lol that just reminded me of the first time I played risk with my cousins, when we thought that players got a card each time they took a country and then the 5 card max rule meant that they could (or had to) trade in for troops in the middle of their turn. The game had a few quiet turns and then absolutely exploded once things got rolling and only lasted some turns after that because we weren't the most strategic thinkers and didn't realize there was no reason to stop when you could reinforce your front with more armies than anyone else had combined every 3 countries you took.
This is why you let card set turn-ins continue to scale. Eventually, someone gets 50 armies and they snowball across their enemies.
Wasn't there a chess robot who broke the finger of a kid to win or something?
Iirc the kid had their hand on a piece even though it was the robot's turn, so it was really just an anti-cheat feature if you think about it.
Yeah, monopolies are the worst... everywhere.
It works to the same principles like our economy.
It's actually a bit better since you don't pay income tax every time and there's guaranteed income.
Yeah, GO is kinda UBI already, isn't it?
I feel like a lot of the major problems from the game, like the house rules or people not wanting to make trades, stems from the fact people not wanting to lose in Monopoly. A loss in Monopoly is a hard loss.