this post was submitted on 11 Oct 2024
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[–] [email protected] 5 points 3 days ago* (last edited 3 days ago)

Splashdown was the gen z equivalent. Loved those racing games.

Splashdown had like a sea monster that would throw you back if you went outside the map. Was fun

[–] [email protected] 11 points 4 days ago (1 children)
[–] [email protected] 8 points 4 days ago

It's all connected

[–] [email protected] 17 points 4 days ago (6 children)

So... This is kinda where I wish graphics stayed. It's probably not the majority opinion, but I wanna feel like I'm playing a video game and not really life. Plus, I feel there was a bit more creativity in making graphics. I'm old, but I loved stuff in Doom and Duke Nukem and EverQuest. Everything now kinda just looks... Brown and dark? Or similar?

I dunno. Might just be the rantings of an old person!

[–] [email protected] 4 points 2 days ago* (last edited 2 days ago)

Brown and dark was the Xbox 360 era. We're in a post Fortnite, Rocket League, Minecart world now. The trend now is tons of color but in a way that I'm starting to get a little tired of everything looking like the same purple.

[–] [email protected] 6 points 3 days ago

Don’t even bother making a new game unless it supports ray-traced light speculating through the anal-fog discharged from the main character’s arse. Every single pebble too within a 50 mile radius must be able to reflect the dripping, wolf-ey arse sweat drops too at all times using some buzzword engine tech or no one will buy the game

[–] [email protected] 3 points 3 days ago* (last edited 2 days ago)

I don't think there's anything stopping modern games from having the same vibes, and being creative with graphics. I'd say one example of a modern game with high res graphics, realistic water, and even ray tracing, which still looks very unique and distinct is Paradise Killer. Another one that also looks quite modern in some ways while still being very distinct in its own way, is Heaven's Vault. It's a choice made by AAA studios because photorealistic visuals tend to attract more eyes and sell better, even if people get bored of the game quite quickly.

And the thing is, AC Unity - which came out in 2014 - still looks better than the majority of AAA games I see nowadays, and despite the large crowds which are a bit CPU demanding it still has much lower requirements than those games that look worse.


EDIT: And if you just want games that actually look retro and old school, there are some from indie devs doing that; examples include: Dread Delusion, The Case of the Golden Idol, Death Trash, Felvidek, Return of the Obra Dinn.

[–] [email protected] 3 points 3 days ago

Lots of good, new stuff in the boomer shooters. If you want to try something like Duke 3D, check out Ion Fury, which was made in a fork of the original Build engine. Seleco and Hedon for modern GZDoom stuff.

[–] [email protected] 3 points 3 days ago

Corn Kidz 64 has the best graphics of any game of the last 20 years. I will fight and die on this hill.

[–] [email protected] 5 points 3 days ago (1 children)

Doom had some pretty dark levels especially in a lot of the additional episodes and I personally think they were amazing. Half-Life 1 and 2 are similar and they're both legendary games. Personally I would put the point where gaming started to go downhill at 2011 (with the release of skyrim).

[–] [email protected] 3 points 3 days ago (1 children)

(with the release of skyrim)

Oblivion. It was Oblivion with the stupid horse armor.

[–] [email protected] 4 points 3 days ago

Oblivion was the start of the modern microtransaction issues, Skyrim was the point when game stories starting getting worse and more simplified (Quite sad that stories went downhill after Fallout New Vegas which was arguably the peak of incredible storytelling).

[–] [email protected] 18 points 4 days ago (1 children)

Wave race was legit. I still think about that game and I'm an old gamer

[–] [email protected] 7 points 4 days ago* (last edited 4 days ago)

The original was great.

I developed an unreasonable hatrid for the GameCube version, however, when my younger brother would wake me up every morning with the sound of "beep, beep, beep, BEEP, BEEP!
WOO HOO! beep, beep, beep, BEEP, Beep! WOO HOO!
beep, beep, beep, BEEP, Beep! WOO HOO!"

It was a solid sequel but god were the sound effects annoyingly repetitive, especially at 7am on a Saturday.

[–] [email protected] 12 points 4 days ago (1 children)

We are old, but it was a great generation.

[–] [email protected] 6 points 3 days ago

The 90s were also just a generally good time for gaming. It went from Doom in 1993 to Quake in 1996 and then Half-Life in 1998.

[–] [email protected] 17 points 4 days ago (1 children)

Its crazy how much graphics evolved during that time period, just two years later we got this:

[–] [email protected] 3 points 4 days ago (1 children)
[–] [email protected] 15 points 4 days ago (2 children)
[–] [email protected] 5 points 4 days ago
[–] [email protected] 4 points 4 days ago (1 children)
[–] [email protected] 6 points 4 days ago

I don't think the post was explicitly about the N64, only impressive graphics

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