this post was submitted on 16 Feb 2024
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Games

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[–] [email protected] 1 points 9 months ago

Based Larian

[–] [email protected] 36 points 9 months ago* (last edited 9 months ago) (1 children)

Building games that are actually fun is going to make you the most money, that's it.

Say it louder for the publishers in the back.

It's infuriating how game design is devolving into engagement treadmills instead of simply being fun, concise experiences. The industry needs more Hi-Fi Rushes and less Suicide Squads.

[–] [email protected] 6 points 9 months ago

Also, does the point of creating a game have to be making the "most" money? Isn't it enough to make something awesome and a profit?

[–] [email protected] 26 points 9 months ago

The problem is publishers and the huge risk you're selling to create a hit. You still have shareholders. Those who take the risk in financing a game development and those who own the IP.

Unless you got extremely lucky and can gamble with your own cash you always have shareholders in game development.

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