Based Larian
Games
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
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Submissions have to be related to games
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No bigotry or harassment, be civil
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No excessive self-promotion
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Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
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Mark Spoilers and NSFW
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No linking to piracy
More information about the community rules can be found here.
Building games that are actually fun is going to make you the most money, that's it.
Say it louder for the publishers in the back.
It's infuriating how game design is devolving into engagement treadmills instead of simply being fun, concise experiences. The industry needs more Hi-Fi Rushes and less Suicide Squads.
Also, does the point of creating a game have to be making the "most" money? Isn't it enough to make something awesome and a profit?
The problem is publishers and the huge risk you're selling to create a hit. You still have shareholders. Those who take the risk in financing a game development and those who own the IP.
Unless you got extremely lucky and can gamble with your own cash you always have shareholders in game development.