this post was submitted on 04 Oct 2024
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[–] [email protected] 3 points 1 week ago* (last edited 1 week ago)

I disagree. I like GOOD games. It just so happens that 90% of the good games are singleplayer. Deep Rock Galactic and Minecraft are pretty much the only 2 multiplayer games I think are better with other people (strangers, not like playing with family).

Also I MUST bring this up every chance I get. Lemmy.world has a Minecraft server that isn't pay to win and I need people to play with, after losing a host for a few months people left. Am lonely, please join. :)

[–] [email protected] 5 points 1 week ago (1 children)

Then WoW is released and everyone and your mother is a gamer now.

[–] [email protected] 2 points 1 week ago

That's sorta the lede being buried here. This shows that people who would self-identify as gamers prefer single-player games. Gamers aren't the target audience for AAA devs though, they want to make more money than God by targeting the entire population of Earth, and a lot of people who would not categorize themself as a gamer seem to prefer being able to play simple online games with their friends.

[–] [email protected] 12 points 1 week ago (1 children)

Never enjoyed multiplayer or coop stuff. Subjective but I don't get it. I'm not competitive and don't care about 'git gud' just for the sake of it, or bragging rights, or something.

A good campaign is what I want. Major bonus points for a campaign that is so good its got multiple run replay value.

[–] [email protected] 1 points 1 week ago

Army of Two, Halo, Gears of War, Borderlands. Great coop games tho

[–] [email protected] 5 points 1 week ago (1 children)
[–] [email protected] 2 points 1 week ago

I don't get your point... Facrorio is as great in singleplayer as it is in multiplayer.

[–] [email protected] 43 points 1 week ago (2 children)

Its just not sustainable for my adult life to log in to whatever live service trash daily and compete agains faceless humans, who have more free time and advantage against a casual player.

Also the state of live service games is pure trash for decades now. Everything needs to be a copy of the 3 most popular titles with some kind of rpg progression and cosmetic items for real world money.

[–] [email protected] 7 points 1 week ago

I enjoy occasional co-op gaming with people I know personally. Faceless strangers teabagging me and throwing racist insults like raging 13 year olds who just got addicted to Mountain Dew? No thanks bud, I'd rather spend an entire day scrolling through Netflix catalogues without actually watching them or something.

[–] [email protected] 15 points 1 week ago (1 children)

Not only that, but the competative multiplayer scene is dominated by games appealing to professional game teams with high skill ceilings. Excuse me game devs; I have 1hr and 12min to play and I'd rather goof around than try to learn map layouts.

[–] [email protected] 1 points 1 week ago* (last edited 1 week ago)

I've been wondering recently if a daily time cap per player could improve QoL for everyone. Maybe segregate servers based on set caps.

Maybe even have it so you can save up daily allotments so, say you're a weekend gamer, you can play on an hour cap server and get like 7 hours in every weekend.

[–] [email protected] 49 points 1 week ago (3 children)

I'm betting the majority of us older gamers enjoy coop games with friends more than anything.

[–] [email protected] 7 points 1 week ago* (last edited 1 week ago) (1 children)

Omg yes!!! My husband and I just want to play a long form rpg game together. No shooting, just wandering around together. Man I wish Skyrim had a console coop mode. Sigh.

The best times were hanging out with your friends playing games together. Now if I want to do that I’ve got to have a whole nother setup. Wtf.

[–] [email protected] 6 points 1 week ago (1 children)

Console coop is tough, if you ever get into PC gaming. There is a lot more coop games available, even Skyrim has a coop mod, which works pretty well now.

[–] [email protected] 1 points 1 week ago (1 children)

Really? Need to look into that

[–] [email protected] 3 points 1 week ago

https://skyrim-together.com/

The same team(dev) is also building fallout together for fallout 4

[–] [email protected] 2 points 1 week ago

Agreed. Single player games have to be exceptionally good for me to want to play them. Besides that, it's coop only for me.

[–] [email protected] 21 points 1 week ago (1 children)

Yep. Even a bad game can be good when played coop.

[–] [email protected] 6 points 1 week ago* (last edited 1 week ago)

I'm one of those that will check if a game is coop first before anything else. Games are just better with friends.

Edit and you're absolutely right, even a shit buggy game can have us rolling in laughter for hours.

[–] [email protected] 16 points 1 week ago

I love all types of games but for real immersion and escape nothing beats a single player FPS

[–] [email protected] 14 points 1 week ago (4 children)

I guess I just don't get the tribalism here. Both are cool in different ways.

Singleplayer games offer a more curated experience. A story and a set of hand-crafted challenges. But that generally means finishing one and moving onto the next, rather than really sinking my teeth in it.

Multiplayer games offer a neverending challenge. There's always a better opponent. And I've made a lot of good friends through these communities.

[–] [email protected] 1 points 1 week ago

Never been a multiplayer fan, reading the above its the same story as many other hobbies and recreations tho right?

offer a neverending challenge

....which requires continuous ongoing investment to overcome or even compete

There's always a better opponent

...who has more time or resource to put into getting better

And I've made a lot of good friends through these communities.

...because they attract similar minded people, but there's also toxic dickheads as well

I feel like the good bits and the bad hits of community are the community

[–] [email protected] 1 points 1 week ago

Ya need to play more grand strategy games and CRPGs. Theres plenty to sink your teeth into such as eugenics and war crimes, im thinking specifically Crusader kings and Tyranny with these two examples.

[–] [email protected] 18 points 1 week ago (2 children)

Maybe I'm doing it wrong or I'm just too shy to socialize with strangers in these games, but as someone who has fond memories of my favorite TF2/killing floor community servers, I feel like there is basically no sense of community in these games now that matchmaking is king and private hosting is a thing of the past

[–] [email protected] 2 points 1 week ago

Ohh, that and local proximity chat or server chat is a touchy subject these days. I'd love to see more communication in games. The recent ping systems have been a good start, but having more character eexpression like in Mordhau or Chivalry 2 would be nice. Make your characters say things in R6 Siege would be particularly interesting.

[–] [email protected] 2 points 1 week ago

You'll find more close-knit communities in smaller games. I play a lot of fighting games, and the FGC moves heaven and earth to keep the one thing alive that very few other games are doing: locals. Go to locals and meet people!

[–] [email protected] 26 points 1 week ago (2 children)

Multiplayer games offer a neverending challenge. There’s always a better opponent.

But that is exactly the problem with it. The vast majority of people don't have the free time to spend on a given game to compete with those who do spend most of their time on it.

[–] [email protected] 3 points 1 week ago

Sure... but that is what skillbased matchmaking is for, to set you up with a game with people precisely on your level.

99% of people playing a multiplayer game with good matchmaking are always going to have a winrate trending towards 50%, that is by definition the function of skillbased matchmaking!

[–] [email protected] 6 points 1 week ago (1 children)

I'm not expecting to beat Daigo Umehara any time soon. I'm just aiming to beat the next guy in front of me. And the next. And the next. No matter what my skill level, there's always a challenge. That doesn't mean I have to be the very best, quite the opposite.

[–] [email protected] 5 points 1 week ago

That's fair. I love the gunplay of Apex (and can ignore all the battlepass monetization) but I could never just goof around in that game like I could in Halo 3 multiplayer, Planetside2, or TF2. I often ended up back in the queue after matching with people with thousands more hours of expierience. The alternative gamemodes were the most fun because I got to have fun while losing, which is less of the focus in today's shooters due to the super high skill ceilings. Competative games are mostly made with professional teams in mind now. That's what I want a return to and why I like Helldivers 2 so much.

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