this post was submitted on 03 Oct 2024
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top 35 comments
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[–] [email protected] 4 points 2 months ago (1 children)

There should be Voyager 1 and 2 pieces on this board

[–] [email protected] 4 points 2 months ago

There are, they're just a bit out of frame.

[–] [email protected] 6 points 2 months ago

Looks like Slavic chess

[–] [email protected] 19 points 2 months ago* (last edited 2 months ago) (1 children)

i like how they wrote "TWO" in parentheses next to "2"

[–] [email protected] 3 points 2 months ago

That's how you recognize a technical drafter. That and handwriting only in uppercase.

[–] [email protected] 36 points 2 months ago

Here comes the queen with a 200 space jump to the living room, looking for a possible flank…

[–] [email protected] 19 points 2 months ago (1 children)

Somehow it reminded me of The Angel Problem:

The Angel-Devil game is played on an infinite chess board. In each turn the Angel jumps from his current position to a square at distance at most k. He tries to escape his opponent, the Devil, who blocks one square in each move. It is an open question whether an Angel of some power k can escape forever.

The mechanics are obviously different from it, but the theory kinda of still applies: if we limit the pieces to the maximum of K squares, could it lead to a checkmate?

[–] [email protected] 19 points 2 months ago

That's neat, I'd never heard of it before!

It is an open question whether an Angel of some power k can escape forever.

Looks like you're quoting the Proceedings of 11th Annual International Conference on Computing and Combinatorics from 2005: https://dl.acm.org/doi/abs/10.5555/2958119.2958180

Apparently, it was solved (twice!) the next year.

In late 2006, the original problem was solved when independent proofs appeared, showing that an angel can win. Bowditch proved that a 4-angel (that is, an angel with power k = 4) can win[2] and Máthé[3] and Kloster[4] gave proofs that a 2-angel can win.

https://en.wikipedia.org/wiki/Angel_problem

[–] [email protected] 3 points 2 months ago (1 children)
[–] [email protected] 2 points 2 months ago

And white finally has a mate in 3 moves!

[–] [email protected] 4 points 2 months ago

It's called go

[–] [email protected] 38 points 2 months ago (2 children)
[–] [email protected] 3 points 2 months ago

I've seen this and the trailer is enough to give me migraine

[–] [email protected] 19 points 2 months ago

Category: existential horror.

[–] [email protected] 2 points 2 months ago

Chess 2.0? Finally

[–] [email protected] 22 points 2 months ago* (last edited 2 months ago) (1 children)

Naviary on youtube has made just that. Their videos are amazing, mostly going over the theory created by having an infinite chessboard ("mate in omega" and it's sequel are mind boggling), and some are about the technical aspects of implementing infinite chess. Highly recommend watching them.

[–] [email protected] 1 points 2 months ago

Hell yeah, I came in here specifically to post about those videos. Infinite chess gets extremely much more buck wild than you'd initially expect.

[–] [email protected] 8 points 2 months ago

google En Bidet

[–] [email protected] 3 points 2 months ago

When you can move your Knight off the board so you can make a flanking cavalry charge.

[–] [email protected] 1 points 2 months ago

Looks shitty.

[–] [email protected] 29 points 2 months ago

I still prefer

[–] [email protected] 3 points 2 months ago (1 children)

Pawns just can't catch a break

[–] [email protected] 1 points 2 months ago

I was gonna say, that's a pretty big nerf

[–] [email protected] 9 points 2 months ago (1 children)

From the toilet in the bathroom, you move when you've got a movement.

[–] [email protected] 4 points 2 months ago (1 children)

You've heard of correspondence chess, how about commode-ance chess?

[–] [email protected] 2 points 2 months ago

I think you miss the opportunity to use "correspond-ass chess"

[–] [email protected] 39 points 2 months ago* (last edited 2 months ago) (1 children)
[–] [email protected] 31 points 2 months ago (1 children)
[–] [email protected] 34 points 2 months ago (1 children)
[–] [email protected] 31 points 2 months ago (2 children)
[–] [email protected] 5 points 2 months ago (2 children)

You moved the two rooks one space to the right?

[–] [email protected] 2 points 2 months ago

it's not just open world but also real-time!

[–] [email protected] 6 points 2 months ago

Oh no, I did a rook(ie) mistake :(

[–] [email protected] 32 points 2 months ago (1 children)
[–] [email protected] 8 points 2 months ago