this post was submitted on 03 Sep 2024
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[–] [email protected] 6 points 4 months ago (1 children)

Like it's namesake it was quick and ended in a big crash.

[–] [email protected] 11 points 4 months ago

Concorde ran for 34 years, with only a single accident.

This lasted less than a bunch of Concord grapes. Maybe only the British resolve at the Battle of Concord would be less.

[–] [email protected] 26 points 4 months ago (3 children)

It looked like every other generic hero shooter on the market. They were late about 6 years or so.

[–] [email protected] 3 points 4 months ago (1 children)

I can't even name another apart from Overwatch.

Unless you're counting each hero as "soldier with a slightly different machine gun".

[–] [email protected] 15 points 4 months ago* (last edited 4 months ago) (2 children)
  • Apex Legends
  • Team Fortress 2
  • Paladins
  • Dirty Bomb
  • Battleborn
  • Gigantic
  • Monday Night Combat
  • Deceive Inc.

to name few

[–] [email protected] 2 points 4 months ago* (last edited 4 months ago)

Dirty Bomb, Monday Night Combat

These aren't even hero shooters. They're just basic arena shooters. Unless they have drastically changed since they released (which was the last time I played either).

[–] [email protected] 1 points 4 months ago* (last edited 4 months ago)

Apex Legends is a battle royale, Gigantic and Battleborn are (were) more like MOBAs, Paladins and Dirty Bomb don't work on linux. I haven't played all of these games, but I don't think they're as interchangeable as you're implying.

[–] [email protected] 17 points 4 months ago

Every other generic hero shooter but not free

[–] [email protected] 10 points 4 months ago (1 children)

With an even more generic art direction.

[–] [email protected] 12 points 4 months ago

And PSN requirement for PC gamers.

[–] [email protected] 19 points 4 months ago

Really looks like this game was designed by incompetent suits and marketing teams with the primary goal of turning those millions into more money. The game looked good and didn't seem to play (totally) awfully either. It just doesn't stand out or make anybody want to play it, like at all. It really is a another one of those AAA unfinished style over substance tech demos that masquerade as a game that got released into really saturated market at a really bad time, where the competition is usually also free.

Also something, something big capital overtaking creative process is one of the great disasters of our time.

[–] [email protected] 29 points 4 months ago (1 children)

Haha holy shit that was fast. Stop shoving live service down your customers fucking throats maybe, sony?

[–] [email protected] 2 points 4 months ago* (last edited 4 months ago)

Don't worry, they'll try again with the next "game"

[–] [email protected] 5 points 4 months ago
[–] [email protected] 109 points 4 months ago (2 children)

So to recap:

  • 200 million dollars
  • 8 years of development
  • Sony shuts down all of their Japanese studios and redirects their efforts into developing "cinematic" experiences to appeal to western gamers
  • Sony liquidates countless other studios in the pursuit of funding this game
  • Sony buys Bungie to aid in developing this game
  • Sony thinks this is going to be a huge success rivaling COD and Fortnite, so they fund an entire multimillion dollar CGI-animated episode to be aired in Amazon's Secret Level anthology series
  • Shuts down in 10 days
  • Sony refunds everyone

Man, Sony is taking L's like a motherfucker.

[–] [email protected] 6 points 4 months ago

200 million sounds like a lot, but it's like 2 weeks of PSPlus money.

For all this losing, they're sure making a lot of money. Just not out of this game.

And that money ain't gone yet, there's for sure a pivot towards a F2P, MTX ridden version of the game to be relaunched.

The problem is that gamers say they don't like that sort of thing, while the success of the likes of Fortnite indicates that there's a lot of gamers out there saying nothing, but buying V-bucks like a motherfucker.

[–] [email protected] 28 points 4 months ago

Sony shuts down all of their Japanese studios and redirects their efforts into developing “cinematic” experiences to appeal to western gamers

They shut down Japan Studio, that's a name, they still have studios in Japan.

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