I think the Heal spell would actual do this. Wish absolutely would.
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Alright, you cast heal wounds. Any wounds on the legs are healed. You are now aware that paralysis from birth is not a "wound"
Yeah that's more regenerate or maybe power word heals territory.
Even with regenerate, what exactly are you regenerating? If the necessary neural pathways for the legs to work never developed in the first place, they couldn't be "regenerated". If this was your goal I think you might need to true polymorph a guy into "the same guy but his legs work"
I'm amazed he managed to roll a nat 20 on a d8, thats cheating on a whole new level
I fuckin hate this notion in modern dnd (which is a misconception in the first place) that its just "let a d20 decide: the game". That's not how the game has ever been played. If you wanna have goofy mad-lib games with your friends where you just roll dice and laugh that's fine but you've never, in 50 years, had to roll to see if you're able to cast Cure Wounds or Heal.
That is a mechanic in some other games where spellcasting isn't a guaranteed thing. But not in core Dungeons and Dragons.
I wish my DM would accept this. I was born with this power but I might fail to cast it? Why am I not rolling to see if I walk properly since that was a learned ability.
Why am I not rolling to see if I walk properly since that was a learned ability.
Octodad: Pen&Paper edition?