This thread has helped my understanding why new players I meet to are so intimidated by the game. It seems many people favor strict rule following over just having a good time.
Greentext
This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.
Be warned:
- Anon is often crazy.
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- Anon frequently shares thoughts that are immature, offensive, or incomprehensible.
If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.
I once ran a campaign based on Fred Saberhagen's books of swords. I'm the books there are twelve swords that would be considered greater artifacts. One of my players was playing a pacifist. He picked up the sword called Townsaver while his village was being invaded. Anyone who has read the books knows this same situation happens right at the beginning of the series. The sword takes over, because it's power is to force anyone who holds it to protect unarmed innocents. He proceeded to slaughter the invading force. He was devastated.
"Fixers" are fucking annoying in any roleplay experience, I don't know what drives them to it but they never seem to get that it's not like, it's not like actually being crippled.
Yeah, if someone at the table wants certain attributes for their character, the DM should not allow others to mess with that without very good reason. This guy being a dick about it? He can find another table.