The equivalent community seeded on the site that starts with R and ends with eddit recently (a month ago) made it a rule that people can't make "therapy" posts which means people posting topics can't make them primarily about their grievances with personal time or with the industry. And the baseline quality of topics in that place went way higher.
I think there's a lesson to take from that: Try and not give a shit. Just find games you like, and play and talk about them. Make that the top priority, and make these concerns secondary - and you'll have a higher quality time with the hobby.
I personally have 0 idea why the news circles gave two weeks of attention to something like Suicide Squad. Game looked bad, reviewed bad, openly had manipulative features built in AND attached to update promises, and then releases and, whoa, turns out, surprise surprise, it IS bad. And yet, two weeks. Two weeks of random place just bringing up the bad game that is bad with a lukewarm stance. Fucking even Skill Up, which I avidly consume content of, gave it a whole hour of attention split across two weekly roundups. That is unhealthy. Games do NOT deserve attention just because they're marketed. And, in no way I can convinced of otherwise: It's objectively stupid to give it that. I just skipped any discussions related to it, will probably skip any discussion related to turtle rock, the studio, henceforth that doesn't start with "they made a return to form! XYZ is the best game they've made!" and my life feels unsurprisingly unaffected and I feel personally, unsurprisingly, less stupid.