You are confusing "addictive" and "fun". If a game is enjoyable and you want to keep playing it, that is called fun. If a game makes you feel like you need to play it and you don't really care if you're enjoying it, it's called addictive.
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Yeah, I do that with my lemmy app. Like, all I've got to do is pull out my phone and swipe one finger to the left on my display, and then I have lemmy.
If you're addicted to a game, your phone battery is the least of your problems.
Set time limits.
There are apps that block opening apps longer than some amount of time. I used that to reduce my Reddit usage to a healthy level before I eventually bailed on it. Or you can use the simpler strategy of setting an alarm for yourself (e.g. if you want to play an hour, set an hour timer when you play).
If you find you're consistently going over your time limit for a given thing, stop using it and replace it with something that you have a healthier relationship with. At a certain level, it's an addiction, so cut out what you're addicted to and replace it with something else that's interesting. For example, if you like shooters but Splatoon is sucking too much of your time, maybe play Metro, Superhot, or Wolfenstein, each of those is SP only and has a clear ending, so you're unlikely to get addicted to it.
I switched largely to SP games, and now I'm much happier and have a healthier relationship to games. The same is true for other things I used to spend way too much time on.
There are apps that block opening apps longer than some amount of time.
Can you recommend one for Android?
The built-in Digital Wellbeing & Parental controls works. I have it on my Android 11 device, haven't tested on anything newer (it's not on my Graphene OS device based on the most recent Android though).
Settings > Digital Wellbeing & Parental controls > Dashboard > click the timer icon next to an app and set a limit
If you want something outside of the Google ecosystem (e.g. you're running GrapheneOS), the following should work (untested):
- Open TimeLimit - seems it supports multi-user, which is nice
- usageDirect - display only, no way to set limits AFAICT
There are probably others, that was just a cursory check.
Your battery drains more the more you activity use the device. Shocking...
If it is your phone just uninstall those apps, then you cannot use them. If the devices main point is those apps like gaming on the switch what do you expect? I think the only real problem here is the switch's lack of customizability so you have no trade off between game quality and battery life like you can on something like the steam deck.